Skip to content

Commit a7710c5

Browse files
committed
jshint fixes.
1 parent 19d8773 commit a7710c5

1 file changed

Lines changed: 7 additions & 54 deletions

File tree

src/core/ScaleManager.js

Lines changed: 7 additions & 54 deletions
Original file line numberDiff line numberDiff line change
@@ -324,7 +324,12 @@ Phaser.ScaleManager = function (game, width, height) {
324324
* @default
325325
* @todo Implement left/top constraints.
326326
*/
327-
this.windowConstraints = {left: false, top: false, bottom: true, right: true};
327+
this.windowConstraints = {
328+
left: false,
329+
top: false,
330+
bottom: true,
331+
right: true
332+
};
328333

329334
/**
330335
* Scale mode to be used when not in full screen.
@@ -679,58 +684,6 @@ Phaser.ScaleManager.prototype = {
679684

680685
},
681686

682-
/**
683-
* Start the ScaleManager.
684-
*
685-
* @method Phaser.ScaleManager#boot
686-
* @protected
687-
*/
688-
boot: function () {
689-
690-
this.supportsFullScreen = this.game.device.fullscreen && !this.game.device.cocoonJS;
691-
692-
var _this = this;
693-
694-
this._orientationChange = function(event) {
695-
return _this.orientationChange(event);
696-
};
697-
698-
this._windowResize = function(event) {
699-
return _this.windowResize(event);
700-
};
701-
702-
window.addEventListener('orientationchange', this._orientationChange, false);
703-
window.addEventListener('resize', this._windowResize, false);
704-
705-
if (this.supportsFullScreen)
706-
{
707-
this._fullScreenChange = function(event) {
708-
return _this.fullScreenChange(event);
709-
};
710-
711-
this._fullScreenError = function(event) {
712-
return _this.fullScreenError(event);
713-
};
714-
715-
document.addEventListener('webkitfullscreenchange', this._fullScreenChange, false);
716-
document.addEventListener('mozfullscreenchange', this._fullScreenChange, false);
717-
document.addEventListener('MSFullscreenChange', this._fullScreenChange, false);
718-
document.addEventListener('fullscreenchange', this._fullScreenChange, false);
719-
720-
document.addEventListener('webkitfullscreenerror', this._fullScreenError, false);
721-
document.addEventListener('mozfullscreenerror', this._fullScreenError, false);
722-
document.addEventListener('MSFullscreenError', this._fullScreenError, false);
723-
document.addEventListener('fullscreenerror', this._fullScreenError, false);
724-
}
725-
726-
Phaser.Canvas.getOffset(this.game.canvas, this.offset);
727-
728-
this.bounds.setTo(this.offset.x, this.offset.y, this.width, this.height);
729-
730-
this.setGameSize(this.game.width, this.game.height);
731-
732-
},
733-
734687
/**
735688
* Set the virtual Game size.
736689
* Use this instead of directly changing `game.width` or `game.height`.
@@ -1858,7 +1811,7 @@ Phaser.ScaleManager.prototype = {
18581811

18591812
if (typeof width === 'undefined') { width = this.width; }
18601813
if (typeof height === 'undefined') { height = this.height; }
1861-
if (typeof letterbox === 'undefined') { letterbox = false; }
1814+
if (typeof letterBox === 'undefined') { letterBox = false; }
18621815

18631816
sprite.scale.set(1);
18641817

0 commit comments

Comments
 (0)