@@ -609,7 +609,7 @@ var BaseCamera = new Class({
609609 *
610610 * @param {number } x - The horizontal coordinate to center on.
611611 *
612- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
612+ * @return {this } This Camera instance.
613613 */
614614 centerOnX : function ( x )
615615 {
@@ -636,7 +636,7 @@ var BaseCamera = new Class({
636636 *
637637 * @param {number } y - The vertical coordinate to center on.
638638 *
639- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
639+ * @return {this } This Camera instance.
640640 */
641641 centerOnY : function ( y )
642642 {
@@ -663,7 +663,7 @@ var BaseCamera = new Class({
663663 * @param {number } x - The horizontal coordinate to center on.
664664 * @param {number } y - The vertical coordinate to center on.
665665 *
666- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
666+ * @return {this } This Camera instance.
667667 */
668668 centerOn : function ( x , y )
669669 {
@@ -679,7 +679,7 @@ var BaseCamera = new Class({
679679 * @method Phaser.Cameras.Scene2D.BaseCamera#centerToBounds
680680 * @since 3.0.0
681681 *
682- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
682+ * @return {this } This Camera instance.
683683 */
684684 centerToBounds : function ( )
685685 {
@@ -704,7 +704,7 @@ var BaseCamera = new Class({
704704 * @method Phaser.Cameras.Scene2D.BaseCamera#centerToSize
705705 * @since 3.0.0
706706 *
707- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
707+ * @return {this } This Camera instance.
708708 */
709709 centerToSize : function ( )
710710 {
@@ -872,7 +872,7 @@ var BaseCamera = new Class({
872872 *
873873 * @param {(Phaser.GameObjects.GameObject|Phaser.GameObjects.GameObject[]|Phaser.GameObjects.Group) } entries - The Game Object, or array of Game Objects, to be ignored by this Camera.
874874 *
875- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
875+ * @return {this } This Camera instance.
876876 */
877877 ignore : function ( entries )
878878 {
@@ -1042,7 +1042,7 @@ var BaseCamera = new Class({
10421042 * @method Phaser.Cameras.Scene2D.BaseCamera#removeBounds
10431043 * @since 3.0.0
10441044 *
1045- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1045+ * @return {this } This Camera instance.
10461046 */
10471047 removeBounds : function ( )
10481048 {
@@ -1065,7 +1065,7 @@ var BaseCamera = new Class({
10651065 *
10661066 * @param {number } [value=0] - The cameras angle of rotation, given in degrees.
10671067 *
1068- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1068+ * @return {this } This Camera instance.
10691069 */
10701070 setAngle : function ( value )
10711071 {
@@ -1089,7 +1089,7 @@ var BaseCamera = new Class({
10891089 *
10901090 * @param {(string|number|Phaser.Types.Display.InputColorObject) } [color='rgba(0,0,0,0)'] - The color value. In CSS, hex or numeric color notation.
10911091 *
1092- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1092+ * @return {this } This Camera instance.
10931093 */
10941094 setBackgroundColor : function ( color )
10951095 {
@@ -1130,7 +1130,7 @@ var BaseCamera = new Class({
11301130 * @param {integer } height - The height of the bounds, in pixels.
11311131 * @param {boolean } [centerOn=false] - If `true` the Camera will automatically be centered on the new bounds.
11321132 *
1133- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1133+ * @return {this } This Camera instance.
11341134 */
11351135 setBounds : function ( x , y , width , height , centerOn )
11361136 {
@@ -1188,7 +1188,7 @@ var BaseCamera = new Class({
11881188 *
11891189 * @param {string } [value=''] - The name of the Camera.
11901190 *
1191- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1191+ * @return {this } This Camera instance.
11921192 */
11931193 setName : function ( value )
11941194 {
@@ -1210,7 +1210,7 @@ var BaseCamera = new Class({
12101210 * @param {number } x - The top-left x coordinate of the Camera viewport.
12111211 * @param {number } [y=x] - The top-left y coordinate of the Camera viewport.
12121212 *
1213- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1213+ * @return {this } This Camera instance.
12141214 */
12151215 setPosition : function ( x , y )
12161216 {
@@ -1232,7 +1232,7 @@ var BaseCamera = new Class({
12321232 *
12331233 * @param {number } [value=0] - The rotation of the Camera, in radians.
12341234 *
1235- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1235+ * @return {this } This Camera instance.
12361236 */
12371237 setRotation : function ( value )
12381238 {
@@ -1253,7 +1253,7 @@ var BaseCamera = new Class({
12531253 *
12541254 * @param {boolean } value - `true` to round Camera pixels, `false` to not.
12551255 *
1256- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1256+ * @return {this } This Camera instance.
12571257 */
12581258 setRoundPixels : function ( value )
12591259 {
@@ -1272,7 +1272,7 @@ var BaseCamera = new Class({
12721272 *
12731273 * @param {Phaser.Scene } scene - The Scene the camera is bound to.
12741274 *
1275- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1275+ * @return {this } This Camera instance.
12761276 */
12771277 setScene : function ( scene )
12781278 {
@@ -1316,7 +1316,7 @@ var BaseCamera = new Class({
13161316 * @param {number } x - The x coordinate of the Camera in the game world.
13171317 * @param {number } [y=x] - The y coordinate of the Camera in the game world.
13181318 *
1319- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1319+ * @return {this } This Camera instance.
13201320 */
13211321 setScroll : function ( x , y )
13221322 {
@@ -1341,7 +1341,7 @@ var BaseCamera = new Class({
13411341 * @param {integer } width - The width of the Camera viewport.
13421342 * @param {integer } [height=width] - The height of the Camera viewport.
13431343 *
1344- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1344+ * @return {this } This Camera instance.
13451345 */
13461346 setSize : function ( width , height )
13471347 {
@@ -1372,7 +1372,7 @@ var BaseCamera = new Class({
13721372 * @param {integer } width - The width of the Camera viewport.
13731373 * @param {integer } [height=width] - The height of the Camera viewport.
13741374 *
1375- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1375+ * @return {this } This Camera instance.
13761376 */
13771377 setViewport : function ( x , y , width , height )
13781378 {
@@ -1399,7 +1399,7 @@ var BaseCamera = new Class({
13991399 *
14001400 * @param {number } [value=1] - The zoom value of the Camera. The minimum it can be is 0.001.
14011401 *
1402- * @return {Phaser.Cameras.Scene2D.BaseCamera } This Camera instance.
1402+ * @return {this } This Camera instance.
14031403 */
14041404 setZoom : function ( value )
14051405 {
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