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Added Device.getUserMedia detection.
Updated config.php so you can toggle physics engines on/off via flags.
Updated Gruntfile.js so it builds a Phaser + Pixi but no Physics libs.
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* P2.removeBody will check if the body is part of the world before removing, this avoids a TypeError from the p2 layer.
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* Tilemap.createFromObjects has a new parameter: adjustY, which is true by default. Because Tiled uses a bottom-left coordinate system Phaser used to set the Sprite anchor to 0,1 to compensate. If adjustY is true it now reduces the y value by the object height instead.
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* Swapped the order of the _pollGamepads gamepads check, to stop the Chrome 'webkitGamepads is deprecated' error in the console.
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* Lots of TypeScript definitions updates (thanks as always to clark for these)
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* Removed Device.patchAndroidClearRectBug as it's no longer used internally.
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* Math.wrapAngle now supports radians (thanks Cryszon, #597)
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New Features:
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* Device.getUserMedia boolean added, useful if you need access to the webcam or microphone.
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