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| 1 | +/** |
| 2 | + * @author Richard Davey <rich@photonstorm.com> |
| 3 | + * @copyright 2020 Photon Storm Ltd. |
| 4 | + * @license {@link https://opensource.org/licenses/MIT|MIT License} |
| 5 | + */ |
| 6 | + |
| 7 | +var CullBounds = require('./StaggeredCullBounds'); |
| 8 | +var RunCull = require('./RunCull'); |
| 9 | + |
| 10 | +/** |
| 11 | + * Returns the tiles in the given layer that are within the cameras viewport. This is used internally. |
| 12 | + * |
| 13 | + * @function Phaser.Tilemaps.Components.StaggeredCullTiles |
| 14 | + * @since 3.50.0 |
| 15 | + * |
| 16 | + * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. |
| 17 | + * @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera to run the cull check against. |
| 18 | + * @param {array} [outputArray] - An optional array to store the Tile objects within. |
| 19 | + * @param {integer} [renderOrder=0] - The rendering order constant. |
| 20 | + * |
| 21 | + * @return {Phaser.Tilemaps.Tile[]} An array of Tile objects. |
| 22 | + */ |
| 23 | +var StaggeredCullTiles = function (layer, camera, outputArray, renderOrder) |
| 24 | +{ |
| 25 | + if (outputArray === undefined) { outputArray = []; } |
| 26 | + if (renderOrder === undefined) { renderOrder = 0; } |
| 27 | + |
| 28 | + outputArray.length = 0; |
| 29 | + |
| 30 | + var tilemapLayer = layer.tilemapLayer; |
| 31 | + |
| 32 | + if (!tilemapLayer.skipCull && tilemapLayer.scrollFactorX === 1 && tilemapLayer.scrollFactorY === 1) |
| 33 | + { |
| 34 | + // Camera world view bounds, snapped for scaled tile size |
| 35 | + // Cull Padding values are given in tiles, not pixels |
| 36 | + |
| 37 | + var bounds = CullBounds(layer, camera); |
| 38 | + |
| 39 | + RunCull(layer, bounds, renderOrder, outputArray); |
| 40 | + } |
| 41 | + |
| 42 | + return outputArray; |
| 43 | +}; |
| 44 | + |
| 45 | +module.exports = StaggeredCullTiles; |
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