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src/gameobjects/components/Transform.js

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@@ -283,7 +283,7 @@ var Transform = {
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* Copies an object's coordinates to this Game Object's position.
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* @method Phaser.GameObjects.Components.Transform#copyPosition
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* @since 3.23.0
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* @since 3.50.0
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*
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* @param {(Phaser.Types.Math.Vector2Like|Phaser.Types.Math.Vector3Like|Phaser.Types.Math.Vector4Like)} source - An object with numeric 'x', 'y', 'z', or 'w' properties. Undefined values are not copied.
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*

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