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Copy file name to clipboardExpand all lines: src/time/Timer.js
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@@ -211,7 +211,7 @@ Phaser.Timer.prototype = {
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/**
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* Adds a new Event to this Timer that will repeat for the given number of iterations.
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* Adds a new TimerEvent that will always play through once and then repeat for the given number of iterations.
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* The event will fire after the given amount of 'delay' milliseconds has passed once the Timer has started running.
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* Call Timer.start() once you have added all of the Events you require for this Timer. The delay is in relation to when the Timer starts, not the time it was added.
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* If the Timer is already running the delay will be calculated based on the timers current time.
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