Skip to content

Commit b438c0e

Browse files
committed
Fixed issue with Pointer Up always firing.
1 parent 474d08f commit b438c0e

2 files changed

Lines changed: 2 additions & 2 deletions

File tree

v3/src/checksum.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
11
var CHECKSUM = {
2-
build: 'a0dd6670-6c05-11e7-b85b-a1c8155e4882'
2+
build: 'c4ee8ed0-6c88-11e7-9662-435d7268dd6f'
33
};
44
module.exports = CHECKSUM;

v3/src/plugins/InputManager.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -256,7 +256,7 @@ var InputManager = new Class({
256256
{
257257
this.gameObjectOnDown(pointer, gameObject);
258258
}
259-
else
259+
else if (pointer.justUp)
260260
{
261261
this.gameObjectOnUp(pointer, gameObject);
262262
}

0 commit comments

Comments
 (0)