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Update Single.vert
1 parent 314a0bb commit b82ae85

1 file changed

Lines changed: 24 additions & 24 deletions

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Lines changed: 24 additions & 24 deletions
Original file line numberDiff line numberDiff line change
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#define SHADER_NAME PHASER_SINGLE_VS
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precision mediump float;
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uniform mat4 uProjectionMatrix;
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attribute vec2 inPosition;
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attribute vec2 inTexCoord;
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attribute float inTexId;
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attribute float inTintEffect;
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attribute vec4 inTint;
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varying vec2 outTexCoord;
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varying float outTintEffect;
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varying vec4 outTint;
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void main ()
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{
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gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);
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outTexCoord = inTexCoord;
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outTint = inTint;
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outTintEffect = inTintEffect;
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}
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#define SHADER_NAME PHASER_SINGLE_VS
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precision mediump float;
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uniform mat4 uProjectionMatrix;
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attribute vec2 inPosition;
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attribute vec2 inTexCoord;
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attribute float inTexId;
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attribute float inTintEffect;
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attribute vec4 inTint;
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varying vec2 outTexCoord;
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varying float outTintEffect;
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varying vec4 outTint;
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void main ()
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{
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gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);
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outTexCoord = inTexCoord;
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outTint = inTint;
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outTintEffect = inTintEffect;
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}

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