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1 | | -var ParticleEmitterCanvasRenderer = function (renderer, src, interpolationPercentage, camera) |
| 1 | +var GameObject = require('../GameObject'); |
| 2 | + |
| 3 | +var ParticleEmitterCanvasRenderer = function (renderer, emitter, interpolationPercentage, camera) |
2 | 4 | { |
| 5 | + var particles = emitter.alive; |
| 6 | + var length = particles.length; |
| 7 | + var ctx = renderer.currentContext; |
| 8 | + var frame = emitter.frame; |
| 9 | + var dx = frame.x; |
| 10 | + var dy = frame.y; |
| 11 | + var width = frame.width; |
| 12 | + var height = frame.height; |
| 13 | + var ox = width * 0.5; |
| 14 | + var oy = height * 0.5; |
| 15 | + var lastAlpha = ctx.globalAlpha; |
| 16 | + var cd = frame.canvasData; |
| 17 | + var cameraScrollX = camera.scrollX * emitter.scrollFactorX; |
| 18 | + var cameraScrollY = camera.scrollY * emitter.scrollFactorY; |
| 19 | + |
| 20 | + if (length === 0 || GameObject.RENDER_MASK !== emitter.renderFlags || (emitter.cameraFilter > 0 && (emitter.cameraFilter & camera._id))) |
| 21 | + { |
| 22 | + return; |
| 23 | + } |
| 24 | + |
| 25 | + if (renderer.currentBlendMode !== emitter.blendMode) |
| 26 | + { |
| 27 | + renderer.currentBlendMode = emitter.blendMode; |
| 28 | + ctx.globalCompositeOperation = renderer.blendModes[emitter.blendMode]; |
| 29 | + } |
| 30 | + |
| 31 | + for (var index = 0; index < length; ++index) |
| 32 | + { |
| 33 | + var particle = particles[index]; |
| 34 | + var x = -ox; |
| 35 | + var y = -oy; |
| 36 | + var scaleX = particle.scaleX; |
| 37 | + var scaleY = particle.scaleY; |
| 38 | + var rotation = particle.rotation; |
| 39 | + var color = particle.color; |
| 40 | + var alpha = ((color >> 24) & 0xFF) / 255.0; |
| 41 | + |
| 42 | + ctx.globalAlpha = alpha; |
| 43 | + |
| 44 | + ctx.save(); |
| 45 | + ctx.translate(particle.x - cameraScrollX, particle.y - cameraScrollY); |
| 46 | + ctx.rotate(rotation); |
| 47 | + ctx.scale(scaleX, scaleY); |
| 48 | + ctx.drawImage(frame.source.image, cd.sx, cd.sy, cd.sWidth, cd.sHeight, x, y, cd.dWidth, cd.dHeight); |
| 49 | + ctx.restore(); |
| 50 | + } |
3 | 51 |
|
| 52 | + ctx.globalAlpha = lastAlpha; |
4 | 53 | }; |
5 | 54 |
|
6 | 55 | module.exports = ParticleEmitterCanvasRenderer; |
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