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Updated change log
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CHANGELOG.md

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* TimerEvent.remove would dispatch the Timer event immediately based on the opposite of the method argument, making it behave the opposite of what was expected. It now only fires when requested (thanks @migiyubi)
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* The TileSprite Canvas Renderer did not support rotation, scaling or flipping. Fix #3231 (thanks @TCatshoek)
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* Fixed Group doesn't remove children from Scene when cleared with the `removeFromScene` argument set (thanks @iamchristopher)
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* Fixed an error in the lights pipeline when no Light Manager has been defined (thanks @samme)
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### Updates
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