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Tween.Restart handles removed tweens properly and readds them back into the
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@@ -27,6 +27,8 @@ being passed to the simulation. The default value is 1 to remain consistent with
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* PathFollower.start has been renamed to `startFollow`, but PathFollower.setPath was still using `PathFollower.start` (thanks @samid737)
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* BaseSoundManager.rate and BaseSoundManager.detune would incorrectly called `setRate` on its sounds, instead of `calculateRate`.
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* The Gamepad Axis `getValue` method now correctly applies the threshold and zeroes out the returned value.
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* Tween.Restart handles removed tweens properly and readds them back into the
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active queue for the TweenManager
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### Updates
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