You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+2Lines changed: 2 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -76,6 +76,8 @@ The following changes took place in the Pointer class:
76
76
*`GetBounds.getBottomCenter` is a new method that will return the bottom-center point from the bounds of a Game Object.
77
77
*`GetBounds.getLeftCenter` is a new method that will return the left-center point from the bounds of a Game Object.
78
78
*`GetBounds.getRightCenter` is a new method that will return the right-center point from the bounds of a Game Object.
79
+
* You can now create a desynchronized 2D or WebGL canvas by setting the Game Config property `desynchronized` to `true` (the default is `false`). For more details about what this means see https://developers.google.com/web/updates/2019/05/desynchronized.
80
+
* The CanvasRenderer can now use the `transparent` Game Config property in order to tell the browser an opaque background is in use, leading to faster rendering in a 2D context.
0 commit comments