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Phaser/input/Pointer.ts
@@ -99,22 +99,22 @@ module Phaser {
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* @property positionDown
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* @type {Vec2}
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**/
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- public positionDown: Vec2 = null;
+ public positionDown: Phaser.Vec2 = null;
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/**
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* A Vector object containing the current position of the Pointer on the screen.
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* @property position
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- public position: Vec2 = null;
+ public position: Phaser.Vec2 = null;
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* A Circle object centered on the x/y screen coordinates of the Pointer.
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* Default size of 44px (Apple's recommended "finger tip" size)
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* @property circle
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* @type {Circle}
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- public circle: Circle = null;
+ public circle: Phaser.Circle = null;
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*
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