File tree Expand file tree Collapse file tree
Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -857,24 +857,25 @@ var Video = new Class({
857857
858858 return this ;
859859 } ,
860-
860+
861861 /**
862862 * Loads a Video from the given MediaStream object, ready for playback with the `Video.play` method.
863863 *
864864 * You can control at what point the browser determines the video as being ready for playback via
865865 * the `loadEvent` parameter. See https://developer.mozilla.org/en-US/docs/Web/API/HTMLVideoElement
866866 * for more details.
867867 *
868- * @method Phaser.GameObjects.Video#loadURL
869- * @since 3.20 .0
868+ * @method Phaser.GameObjects.Video#loadMediaStream
869+ * @since 3.50 .0
870870 *
871871 * @param {string } stream - The MediaStream object.
872872 * @param {string } [loadEvent='loadeddata'] - The load event to listen for. Either `loadeddata`, `canplay` or `canplaythrough`.
873873 * @param {boolean } [noAudio=false] - Does the video have an audio track? If not you can enable auto-playing on it.
874874 *
875875 * @return {this } This Video Game Object for method chaining.
876876 */
877- loadMediaStream : function ( stream , loadEvent , noAudio ) {
877+ loadMediaStream : function ( stream , loadEvent , noAudio )
878+ {
878879 if ( loadEvent === undefined ) { loadEvent = 'loadeddata' ; }
879880 if ( noAudio === undefined ) { noAudio = false ; }
880881
@@ -905,9 +906,12 @@ var Video = new Class({
905906
906907 video . addEventListener ( 'error' , this . _callbacks . error , true ) ;
907908
908- try {
909+ try
910+ {
909911 video . srcObject = stream ;
910- } catch ( error ) {
912+ }
913+ catch ( error )
914+ {
911915 video . src = window . URL . createObjectURL ( stream ) ;
912916 }
913917
You can’t perform that action at this time.
0 commit comments