Skip to content

Commit c7a8861

Browse files
committed
Update CHANGELOG-v3.50.md
1 parent 0c4eec0 commit c7a8861

1 file changed

Lines changed: 5 additions & 0 deletions

File tree

CHANGELOG-v3.50.md

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -274,6 +274,11 @@ All of the internal functions, such as `batchQuad` and `batchSprite` have been u
274274
* `WebGLRenderer.defaultCamera` has been removed as it's not used anywhere internally any longer.
275275
* The `WebGLRenderer.setVertexBuffer` method has been removed along with the `WebGLRenderer.currentVertexBuffer` property. This is now set directly by the WebGL Pipeline, as needed.
276276
* The `WebGLRenderer.setIndexBuffer` method has been removed along with the `WebGLRenderer.currentIndexBuffer` property. This is now set directly by the WebGL Pipeline, as needed.
277+
* `WebGLRenderer.resetScissor` is a new method that will reset the gl scissor state to be the current scissor, if there is one, without modifying the stack.
278+
* `WebGLRenderer.resetViewport` is a new method that will reset the gl viewport to the current renderer dimensions.
279+
* `WebGLRenderer.renderTarget` is a new property that contains a Render Target that is bound to the renderer and kept resized to match it.
280+
* `WebGLRenderer.beginCapture` is a new method that will bind the renderers Render Target, so everything drawn is redirected to it.
281+
* `WebGLRenderer.endCapture` is a new method that will unbind the renderers Render Target and return it, preventing anything else from being drawn to it.
277282

278283
### WebGL and Canvas Renderer Events
279284

0 commit comments

Comments
 (0)