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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -248,7 +248,7 @@ var Game = new Class({
248248 * You can disable the inclusion of the Sound Manager in your build by toggling the webpack `FEATURE_SOUND` flag.
249249 *
250250 * @name Phaser.Game#sound
251- * @type {Phaser.Sound.BaseSoundManager }
251+ * @type {( Phaser.Sound.NoAudioSoundManager|Phaser.Sound.HTML5AudioSoundManager|Phaser.Sound.WebAudioSoundManager) }
252252 * @since 3.0.0
253253 */
254254 this . sound = null ;
Original file line number Diff line number Diff line change @@ -175,7 +175,7 @@ var Systems = new Class({
175175 * In the default set-up you can access this from within a Scene via the `this.sound` property.
176176 *
177177 * @name Phaser.Scenes.Systems#sound
178- * @type {Phaser.Sound.BaseSoundManager }
178+ * @type {( Phaser.Sound.NoAudioSoundManager|Phaser.Sound.HTML5AudioSoundManager|Phaser.Sound.WebAudioSoundManager) }
179179 * @since 3.0.0
180180 */
181181 this . sound ;
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