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* Added missing `resumed` method to Phaser.State class template.
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* Color.webToColor and Color.updateColor now updates the `out.color` and `out.color32` properties (thanks @cuixiping#1728)
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* Tilemap.createFromObjects has been updated for Tiled 0.11 and can now look-up object layers based on id, uid or name. It will also now copy over Sprite scaling properties if set (thanks @mandarinx#1738)
@@ -338,6 +338,7 @@ Version 2.4 - "Katar" - in dev
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* PIXI.Sprite.tintedTexture contains a canvas object that holds the tinted version of the Sprite. This is only populated in Canvas, not in WebGL.
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* ScaleManager.scaleSprite will no longer try and scale a display object that doesn't have a scale property.
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* The LoadTexture component has a new property `customRender` which is checked for in the Core postUpdate to know when to render custom elements like Videos.
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* BitmapText line spacing and word wrapping has been vastly improved and bought in-line with how Pixi 3 handles it, but with additional anchor support.
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