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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -610,14 +610,21 @@ Phaser.Game.prototype = {
610610
611611 this . math = Phaser . Math ;
612612
613+ this . camera = {
614+ _shake : {
615+ x : 0 ,
616+ y : 0
617+ }
618+ } ;
619+
613620 this . scale = new Phaser . ScaleManager ( this , this . _width , this . _height ) ;
614621 this . stage = new Phaser . Stage ( this ) ;
615622
616623 this . setUpRenderer ( ) ;
617624
618625 this . textures = new Phaser . TextureManager ( this ) ;
619626
620- this . world = new Phaser . World ( this ) ;
627+ // this.world = new Phaser.World(this);
621628
622629 this . add = new Phaser . GameObject . Factory ( this ) ;
623630 this . add . boot ( ) ;
@@ -637,7 +644,7 @@ Phaser.Game.prototype = {
637644
638645 this . time . boot ( ) ;
639646 this . stage . boot ( ) ;
640- this . world . boot ( ) ;
647+ // this.world.boot();
641648 this . scale . boot ( ) ;
642649 this . input . boot ( ) ;
643650 this . sound . boot ( ) ;
@@ -944,7 +951,7 @@ Phaser.Game.prototype = {
944951
945952 this . scale . preUpdate ( ) ;
946953 this . debug . preUpdate ( ) ;
947- this . camera . preUpdate ( ) ;
954+ // this.camera.preUpdate();
948955 this . physics . preUpdate ( ) ;
949956 this . state . preUpdate ( timeStep ) ;
950957 this . plugins . preUpdate ( timeStep ) ;
@@ -970,7 +977,7 @@ Phaser.Game.prototype = {
970977 this . debug . preUpdate ( ) ;
971978 }
972979
973- this . stage . updateTransform ( ) ;
980+ // this.stage.updateTransform();
974981
975982 } ,
976983
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