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Added global playAudioSprite method that enables playing sounds from audiosprite on the fly
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v3/src/sound/BaseSoundManager.js

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@@ -113,6 +113,7 @@ var BaseSoundManager = new Class({
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return sound;
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},
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play: NOOP,
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playAudioSprite: NOOP,
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remove: NOOP,
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removeByKey: NOOP,
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pauseAll: NOOP,

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