@@ -915,7 +915,7 @@ var TextureManager = new Class({
915915 * @param {integer } x - The x coordinate of the pixel within the Texture.
916916 * @param {integer } y - The y coordinate of the pixel within the Texture.
917917 * @param {string } key - The unique string-based key of the Texture.
918- * @param {(string|integer) } frame - The string or index of the Frame.
918+ * @param {(string|integer) } [ frame] - The string or index of the Frame.
919919 *
920920 * @return {?Phaser.Display.Color } A Color object populated with the color values of the requested pixel,
921921 * or `null` if the coordinates were out of bounds.
@@ -962,7 +962,7 @@ var TextureManager = new Class({
962962 * @param {integer } x - The x coordinate of the pixel within the Texture.
963963 * @param {integer } y - The y coordinate of the pixel within the Texture.
964964 * @param {string } key - The unique string-based key of the Texture.
965- * @param {(string|integer) } frame - The string or index of the Frame.
965+ * @param {(string|integer) } [ frame] - The string or index of the Frame.
966966 *
967967 * @return {integer } A value between 0 and 255, or `null` if the coordinates were out of bounds.
968968 */
@@ -1006,7 +1006,7 @@ var TextureManager = new Class({
10061006 *
10071007 * @param {Phaser.GameObjects.GameObject } gameObject - The Game Object the texture would be set on.
10081008 * @param {string } key - The unique string-based key of the Texture.
1009- * @param {(string|integer) } frame - The string or index of the Frame.
1009+ * @param {(string|integer) } [ frame] - The string or index of the Frame.
10101010 *
10111011 * @return {Phaser.GameObjects.GameObject } The Game Object the texture was set on.
10121012 */
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