Skip to content

Commit da0ddea

Browse files
committed
Fixed WebGL renderer when no display callback was specified
1 parent 2cc3a39 commit da0ddea

2 files changed

Lines changed: 5 additions & 1 deletion

File tree

v3/src/checksum.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
11
var CHECKSUM = {
2-
build: '739c09e0-4bd6-11e7-ac7d-595a6798b3a1'
2+
build: 'ae3fbaf0-4bdc-11e7-8d01-0d1ecc83299a'
33
};
44
module.exports = CHECKSUM;

v3/src/gameobjects/bitmaptext/dynamic/DynamicBitmapTextWebGLRenderer.js

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -41,6 +41,7 @@ var DynamicBitmapTextWebGLRenderer = function (renderer, gameObject, interpolati
4141
var glyphH = 0;
4242
var x = 0;
4343
var y = 0;
44+
var rotation = 0;
4445
var xw = 0;
4546
var yh = 0;
4647
var tx = 0;
@@ -92,6 +93,7 @@ var DynamicBitmapTextWebGLRenderer = function (renderer, gameObject, interpolati
9293
for (var index = 0; index < textLength; ++index)
9394
{
9495
charCode = text.charCodeAt(index);
96+
9597
if (charCode === 10)
9698
{
9799
xAdvance = 0;
@@ -102,6 +104,7 @@ var DynamicBitmapTextWebGLRenderer = function (renderer, gameObject, interpolati
102104
}
103105

104106
glyph = chars[charCode];
107+
105108
if (!glyph)
106109
{
107110
continue;
@@ -113,6 +116,7 @@ var DynamicBitmapTextWebGLRenderer = function (renderer, gameObject, interpolati
113116
glyphH = glyph.height;
114117
x = (indexCount + glyph.xOffset + xAdvance) * scale;
115118
y = (glyph.yOffset + yAdvance) * scale;
119+
rotation = 0;
116120

117121
if (lastGlyph !== null)
118122
{

0 commit comments

Comments
 (0)