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Removed un-used properties
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src/physics/arcade/Body.js

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@@ -685,28 +685,6 @@ var Body = new Class({
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*/
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this.syncBounds = false;
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/**
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* Whether this Body is being moved by the `moveTo` or `moveFrom` methods.
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*
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* @name Phaser.Physics.Arcade.Body#isMoving
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* @type {boolean}
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* @default false
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* @since 3.0.0
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*/
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this.isMoving = false;
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/**
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* Whether this Body's movement by `moveTo` or `moveFrom` will be stopped by collisions with other bodies.
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*
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* @name Phaser.Physics.Arcade.Body#stopVelocityOnCollide
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* @type {boolean}
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* @default true
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* @since 3.0.0
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*/
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this.stopVelocityOnCollide = true;
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// read-only
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/**
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* The Body's physics type (dynamic or static).
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*

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