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Added updateFromDirtyParent.
1 parent ee20190 commit e01141e

1 file changed

Lines changed: 19 additions & 8 deletions

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src/components/Transform.js

Lines changed: 19 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -60,9 +60,9 @@ Phaser.Component.Transform = function (gameObject, x, y, scaleX, scaleY)
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// that are children of the owner of this Transform
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this.children = [];
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// if (parent)
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// if (gameObject.parent && gameObject.parent.transform)
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// {
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// parent.children.add(this);
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// gameObject.parent.transform.add(this);
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// }
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};
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@@ -313,7 +313,7 @@ Phaser.Component.Transform.prototype = {
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// updated, in the correct order, so we can now do this one
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// and any of its children too
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return this.update();
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this.update();
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},
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updateChildren: function ()
@@ -322,8 +322,21 @@ Phaser.Component.Transform.prototype = {
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{
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this.children[i].update();
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}
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},
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return this;
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updateFromDirtyParent: function ()
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{
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this.updateFromParent();
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if (this.children.length)
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{
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for (var i = 0; i < this.children.length; i++)
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{
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this.children[i].updateFromDirtyParent();
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}
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}
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this._dirty = false;
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},
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update: function ()
@@ -332,7 +345,7 @@ Phaser.Component.Transform.prototype = {
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if (!this._dirty)
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{
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return this;
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return;
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}
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// If we got this far then this Transform is dirty
@@ -354,13 +367,11 @@ Phaser.Component.Transform.prototype = {
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{
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for (var i = 0; i < len; i++)
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{
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this.children[i].update();
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this.children[i].updateFromDirtyParent();
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}
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}
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this._dirty = false;
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return this;
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},
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updateCache: function ()

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