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checkCollision.none should prevent tile collisions
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src/physics/arcade/World.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2133,7 +2133,7 @@ var World = new Class({
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{
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var body = sprite.body;
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if (!body.enable)
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if (!body.enable || body.checkCollision.none)
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{
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return false;
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}

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