@@ -621,8 +621,8 @@ var World = new Class({
621621 * @method Phaser.Physics.Arcade.World#addCollider
622622 * @since 3.0.0
623623 *
624- * @param {Phaser.GameObjects.GameObject } object1 - The first object to check for collision.
625- * @param {Phaser.GameObjects.GameObject } object2 - The second object to check for collision.
624+ * @param {( Phaser.GameObjects.GameObject|Phaser.GameObjects.GameObject[]) } object1 - The first object to check for collision.
625+ * @param {( Phaser.GameObjects.GameObject|Phaser.GameObjects.GameObject[]) } object2 - The second object to check for collision.
626626 * @param {ArcadePhysicsCallback } [collideCallback] - The callback to invoke when the two objects collide.
627627 * @param {ArcadePhysicsCallback } [processCallback] - The callback to invoke when the two objects collide. Must return a boolean.
628628 * @param {* } [callbackContext] - The scope in which to call the callbacks.
@@ -648,8 +648,8 @@ var World = new Class({
648648 * @method Phaser.Physics.Arcade.World#addOverlap
649649 * @since 3.0.0
650650 *
651- * @param {Phaser.Physics.Arcade.Body } object1 - The first object to check for overlap.
652- * @param {Phaser.Physics.Arcade.Body } object2 - The second object to check for overlap.
651+ * @param {( Phaser.GameObjects.GameObject|Phaser.GameObjects.GameObject[]) } object1 - The first object to check for overlap.
652+ * @param {( Phaser.GameObjects.GameObject|Phaser.GameObjects.GameObject[]) } object2 - The second object to check for overlap.
653653 * @param {ArcadePhysicsCallback } [collideCallback] - The callback to invoke when the two objects overlap.
654654 * @param {ArcadePhysicsCallback } [processCallback] - The callback to invoke when the two objects overlap. Must return a boolean.
655655 * @param {* } [callbackContext] - The scope in which to call the callbacks.
@@ -1351,8 +1351,8 @@ var World = new Class({
13511351 * @method Phaser.Physics.Arcade.World#collideObjects
13521352 * @since 3.0.0
13531353 *
1354- * @param {Phaser.GameObjects.GameObject } object1 - [description]
1355- * @param {Phaser.GameObjects.GameObject } object2 - [description]
1354+ * @param {( Phaser.GameObjects.GameObject|Phaser.GameObjects.GameObject[]) } object1 - [description]
1355+ * @param {( Phaser.GameObjects.GameObject|Phaser.GameObjects.GameObject[]) } object2 - [description]
13561356 * @param {ArcadePhysicsCallback } collideCallback - [description]
13571357 * @param {ArcadePhysicsCallback } processCallback - [description]
13581358 * @param {* } callbackContext - [description]
0 commit comments