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Added Pointer.positionUp which records the last point at which the pointer left the screen / was raised (thanks @Cryszon ,phaserjs#676)
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README.md

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* Updated the PhysicsEditor plugin to maintain position, radius, mask bits, category bits and sensor flags (thanks @georgiee, #674)
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* Further TypeScript defs tweaks (thanks @clark-stevenson)
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* Lowered the default size of SpriteBatch from 10000 to 2000 as this yields faster results on mobile (pixi.js update)
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* Fix for 'jagged' strokes on custom fonts. (thanks @nickryall, #677)
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New Features
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* Added generateTexture function to display objects. Create a texture from the current object display hierarchy for use as a texture elsewhere.
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* Added optional FilterArea to display object (for optimisation)
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* Graphics chaining functions.
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* Added Pointer.positionUp which records the last point at which the pointer left the screen (thanks @Cryszon, #676)
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Bug Fixes

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