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Bail out updateTileTexture if no renderer
1 parent cd6488e commit e40cb21

1 file changed

Lines changed: 3 additions & 3 deletions

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src/gameobjects/tilesprite/TileSprite.js

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -405,7 +405,7 @@ var TileSprite = new Class({
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*/
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updateTileTexture: function ()
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{
408-
if (!this.dirty)
408+
if (!this.dirty || !this.renderer)
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{
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return;
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}
@@ -420,7 +420,7 @@ var TileSprite = new Class({
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var fw = this.potWidth;
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var fh = this.potHeight;
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423-
if (!this.renderer || !this.renderer.gl)
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if (!this.renderer.gl)
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{
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fw = frame.cutWidth;
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fh = frame.cutHeight;
@@ -439,7 +439,7 @@ var TileSprite = new Class({
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fw, fh
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);
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442-
if (this.renderer && this.renderer.gl)
442+
if (this.renderer.gl)
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{
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this.fillPattern = this.renderer.canvasToTexture(canvas, this.fillPattern);
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}

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