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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -92,7 +92,7 @@ var Body = new Class({
9292 * @name Phaser.Physics.Arcade.Body#pendingDestroy
9393 * @type {boolean }
9494 * @default false
95- * @since 3.0.0
95+ * @since 3.0.1
9696 */
9797 this . pendingDestroy = false ;
9898
Original file line number Diff line number Diff line change @@ -43,7 +43,7 @@ var Collider = new Class({
4343 *
4444 * @name Phaser.Physics.Arcade.Collider#name
4545 * @type {string }
46- * @since 3.0.0
46+ * @since 3.0.1
4747 */
4848 this . name = '' ;
4949
@@ -116,7 +116,7 @@ var Collider = new Class({
116116 * [description]
117117 *
118118 * @method Phaser.Physics.Arcade.Collider#setName
119- * @since 3.0.0
119+ * @since 3.0.1
120120 *
121121 * @param {string } name - [description]
122122 *
Original file line number Diff line number Diff line change @@ -383,7 +383,7 @@ var World = new Class({
383383 * [description]
384384 *
385385 * @method Phaser.Physics.Arcade.World#disableGameObjectBody
386- * @since 3.0.0
386+ * @since 3.0.1
387387 *
388388 * @param {Phaser.GameObjects.GameObject } object - [description]
389389 *
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