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Exposed Texture Manager via state.textures.
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v3/src/checksum.js

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var CHECKSUM = {
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build: '40d2cba0-bd62-11e6-be28-f17d7d3d6a73'
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build: '9354db50-bd64-11e6-b222-331fc2fa5bec'
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};
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module.exports = CHECKSUM;

v3/src/state/Systems.js

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@@ -90,6 +90,7 @@ Systems.prototype = {
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this.state.data = this.data;
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this.state.camera = this.camera;
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this.state.transform = this.camera.transform;
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this.state.textures = this.textures;
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