@@ -366,8 +366,9 @@ var TextureTintPipeline = new Class({
366366 *
367367 * @param {Phaser.GameObjects.Particles.ParticleEmitterManager } emitterManager - [description]
368368 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
369+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
369370 */
370- drawEmitterManager : function ( emitterManager , camera )
371+ drawEmitterManager : function ( emitterManager , camera , parentTransformMatrix )
371372 {
372373 this . renderer . setPipeline ( this ) ;
373374
@@ -530,8 +531,9 @@ var TextureTintPipeline = new Class({
530531 *
531532 * @param {Phaser.GameObjects.Blitter } blitter - [description]
532533 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
534+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
533535 */
534- drawBlitter : function ( blitter , camera )
536+ drawBlitter : function ( blitter , camera , parentTransformMatrix )
535537 {
536538 this . renderer . setPipeline ( this ) ;
537539
@@ -651,6 +653,7 @@ var TextureTintPipeline = new Class({
651653 *
652654 * @param {Phaser.GameObjects.Sprite } sprite - [description]
653655 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
656+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
654657 */
655658 batchSprite : function ( sprite , camera , parentTransformMatrix )
656659 {
@@ -806,8 +809,9 @@ var TextureTintPipeline = new Class({
806809 *
807810 * @param {Phaser.GameObjects.Mesh } mesh - [description]
808811 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
812+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
809813 */
810- batchMesh : function ( mesh , camera )
814+ batchMesh : function ( mesh , camera , parentTransformMatrix )
811815 {
812816 var vertices = mesh . vertices ;
813817 var length = vertices . length ;
@@ -895,8 +899,9 @@ var TextureTintPipeline = new Class({
895899 *
896900 * @param {Phaser.GameObjects.BitmapText } bitmapText - [description]
897901 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
902+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
898903 */
899- batchBitmapText : function ( bitmapText , camera )
904+ batchBitmapText : function ( bitmapText , camera , parentTransformMatrix )
900905 {
901906 this . renderer . setPipeline ( this ) ;
902907
@@ -1129,8 +1134,9 @@ var TextureTintPipeline = new Class({
11291134 *
11301135 * @param {Phaser.GameObjects.DynamicBitmapText } bitmapText - [description]
11311136 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
1137+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
11321138 */
1133- batchDynamicBitmapText : function ( bitmapText , camera )
1139+ batchDynamicBitmapText : function ( bitmapText , camera , parentTransformMatrix )
11341140 {
11351141 this . renderer . setPipeline ( this ) ;
11361142
@@ -1438,8 +1444,9 @@ var TextureTintPipeline = new Class({
14381444 *
14391445 * @param {Phaser.GameObjects.Text } text - [description]
14401446 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
1447+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
14411448 */
1442- batchText : function ( text , camera )
1449+ batchText : function ( text , camera , parentTransformMatrix )
14431450 {
14441451 var getTint = Utils . getTintAppendFloatAlpha ;
14451452
@@ -1472,8 +1479,9 @@ var TextureTintPipeline = new Class({
14721479 *
14731480 * @param {Phaser.Tilemaps.DynamicTilemapLayer } tilemapLayer - [description]
14741481 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
1482+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
14751483 */
1476- batchDynamicTilemapLayer : function ( tilemapLayer , camera )
1484+ batchDynamicTilemapLayer : function ( tilemapLayer , camera , parentTransformMatrix )
14771485 {
14781486 var renderTiles = tilemapLayer . culledTiles ;
14791487 var length = renderTiles . length ;
@@ -1528,8 +1536,9 @@ var TextureTintPipeline = new Class({
15281536 *
15291537 * @param {Phaser.GameObjects.TileSprite } tileSprite - [description]
15301538 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
1539+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
15311540 */
1532- batchTileSprite : function ( tileSprite , camera )
1541+ batchTileSprite : function ( tileSprite , camera , parentTransformMatrix )
15331542 {
15341543 var getTint = Utils . getTintAppendFloatAlpha ;
15351544
@@ -1589,6 +1598,7 @@ var TextureTintPipeline = new Class({
15891598 * @param {float } uOffset - [description]
15901599 * @param {float } vOffset - [description]
15911600 * @param {Phaser.Cameras.Scene2D.Camera } camera - [description]
1601+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
15921602 */
15931603 batchTexture : function (
15941604 gameObject ,
@@ -1604,7 +1614,8 @@ var TextureTintPipeline = new Class({
16041614 frameX , frameY , frameWidth , frameHeight ,
16051615 tintTL , tintTR , tintBL , tintBR ,
16061616 uOffset , vOffset ,
1607- camera )
1617+ camera ,
1618+ parentTransformMatrix )
16081619 {
16091620 this . renderer . setPipeline ( this ) ;
16101621
@@ -1728,6 +1739,7 @@ var TextureTintPipeline = new Class({
17281739 * @param {number } frameWidth - [description]
17291740 * @param {number } frameHeight - [description]
17301741 * @param {Phaser.GameObjects.Components.TransformMatrix } transformMatrix - [description]
1742+ * @param {Phaser.GameObjects.Components.TransformMatrix } parentTransformMatrix - [description]
17311743 *
17321744 * @return {Phaser.Renderer.WebGL.TextureTintPipeline } This Pipeline.
17331745 */
@@ -1736,7 +1748,8 @@ var TextureTintPipeline = new Class({
17361748 srcX , srcY ,
17371749 tint , alpha ,
17381750 frameX , frameY , frameWidth , frameHeight ,
1739- transformMatrix
1751+ transformMatrix ,
1752+ parentTransformMatrix
17401753 )
17411754 {
17421755 this . renderer . setPipeline ( this ) ;
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