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* Added missing `resumed` method to Phaser.State class template.
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* Color.webToColor and Color.updateColor now updates the `out.color` and `out.color32` properties (thanks @cuixiping#1728)
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* Tilemap.createFromObjects has been updated for Tiled 0.11 and can now look-up object layers based on id, uid or name. It will also now copy over Sprite scaling properties if set (thanks @mandarinx#1738)
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