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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -490,9 +490,9 @@ Phaser.InputHandler.prototype = {
490490
491491 /**
492492 * Is this sprite being dragged by the mouse or not?
493- * @method Phaser.InputHandler#pointerTimeOut
493+ * @method Phaser.InputHandler#pointerDragged
494494 * @param {Phaser.Pointer } pointer
495- * @return {number }
495+ * @return {boolean } True if the pointer is dragging an object, otherwise false.
496496 */
497497 pointerDragged : function ( pointer ) {
498498
@@ -506,7 +506,7 @@ Phaser.InputHandler.prototype = {
506506 * Checks if the given pointer is over this Sprite and can click it.
507507 * @method Phaser.InputHandler#checkPointerDown
508508 * @param {Phaser.Pointer } pointer
509- * @return {boolean }
509+ * @return {boolean } True if the pointer is down, otherwise false.
510510 */
511511 checkPointerDown : function ( pointer ) {
512512
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