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src/gameobjects/bitmaptext Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -46,8 +46,8 @@ var Render = require('./DynamicBitmapTextRender');
4646 * @extends Phaser.GameObjects.Components.Visible
4747 *
4848 * @param {Phaser.Scene } scene - The Scene to which this Game Object belongs. It can only belong to one Scene at any given time.
49- * @param {number } [x=0] - The x coordinate of this Game Object in world space.
50- * @param {number } [y=0] - The y coordinate of this Game Object in world space.
49+ * @param {number } x - The x coordinate of this Game Object in world space.
50+ * @param {number } y - The y coordinate of this Game Object in world space.
5151 * @param {string } font - [description]
5252 * @param {(string|string[]) } [text] - [description]
5353 * @param {number } [size] - [description]
Original file line number Diff line number Diff line change @@ -58,8 +58,8 @@ var Render = require('./BitmapTextRender');
5858 * @extends Phaser.GameObjects.Components.Visible
5959 *
6060 * @param {Phaser.Scene } scene - The Scene to which this Game Object belongs. It can only belong to one Scene at any given time.
61- * @param {number } [x=0] - The x coordinate of this Game Object in world space.
62- * @param {number } [y=0] - The y coordinate of this Game Object in world space.
61+ * @param {number } x - The x coordinate of this Game Object in world space.
62+ * @param {number } y - The y coordinate of this Game Object in world space.
6363 * @param {string } font - [description]
6464 * @param {(string|string[]) } [text] - [description]
6565 * @param {number } [size] - [description]
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