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Updated documentation.
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Gruntfile.js

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'src/pixi/extras/Rope.js',
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'src/pixi/extras/TilingSprite.js',
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'src/pixi/filters/AbstractFilter.js',
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'src/pixi/filters/BlurFilter.js',
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'src/pixi/filters/BlurXFilter.js',
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'src/pixi/filters/BlurYFilter.js',
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'src/pixi/filters/ColorMatrixFilter.js',
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'src/pixi/filters/CrossHatchFilter.js',
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'src/pixi/filters/DisplacementFilter.js',
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'src/pixi/filters/DotScreenFilter.js',
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'src/pixi/filters/FilterBlock.js',
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'src/pixi/filters/GreyFilter.js',
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'src/pixi/filters/InvertFilter.js',
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'src/pixi/filters/PixelateFilter.js',
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'src/pixi/filters/RGBSplitFilter.js',
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'src/pixi/filters/SepiaFilter.js',
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'src/pixi/filters/SmartBlurFilter.js',
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'src/pixi/filters/TwistFilter.js',
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'src/pixi/primitives/Graphics.js',
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'src/pixi/renderers/canvas/CanvasGraphics.js',
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'src/pixi/renderers/canvas/CanvasRenderer.js',

README.md

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Phaser is a fast, free and fun open source game framework for making desktop and mobile browser HTML5 games. It uses [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) internally for fast 2D Canvas and WebGL rendering.
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Version: 1.1.3 - Released: -in development-
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Version: 1.1.3 - Released: November 28th 2013
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By Richard Davey, [Photon Storm](http://www.photonstorm.com)
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Change Log
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----------
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Version 1.1.3 - in build
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Version 1.1.3 - November 28th 2013
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* New: Added a .jshintrc so contributions can be run through JSHint to help retain formatting across the library (thanks kevinthompson)
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* New: The entire Phaser library has been updated to match the new JSHint configuration.
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Bugs?
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Please add them to the [Issue Tracker][1] with as much info as possible.
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Please add them to the [Issue Tracker][1] with as much info as possible, especially source code demonstrating the issue.
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![Phaser Tilemap](http://www.photonstorm.com/wp-content/uploads/2013/04/phaser_tilemap_collision.png)
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