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4 | 4 | * |
5 | 5 | * @property {boolean} [showAxes=false] - Render all of the body axes? |
6 | 6 | * @property {boolean} [showAngleIndicator=false] - Render just a single body axis? |
7 | | - * @property {boolean} [angleColor=0xe81153] - The color of the body angle / axes lines. |
| 7 | + * @property {number} [angleColor=0xe81153] - The color of the body angle / axes lines. |
8 | 8 | * @property {boolean} [showBroadphase=false] - Render the broadphase grid? |
9 | | - * @property {boolean} [broadphaseColor=0xffb400] - The color of the broadphase grid. |
| 9 | + * @property {number} [broadphaseColor=0xffb400] - The color of the broadphase grid. |
10 | 10 | * @property {boolean} [showBounds=false] - Render the bounds of the bodies in the world? |
11 | | - * @property {boolean} [boundsColor=0xffffff] - The color of the body bounds. |
| 11 | + * @property {number} [boundsColor=0xffffff] - The color of the body bounds. |
12 | 12 | * @property {boolean} [showVelocity=false] - Render the velocity of the bodies in the world? |
13 | | - * @property {boolean} [velocityColor=0x00aeef] - The color of the body velocity line. |
| 13 | + * @property {number} [velocityColor=0x00aeef] - The color of the body velocity line. |
14 | 14 | * @property {boolean} [showCollisions=false] - Render the collision points and normals for colliding pairs. |
15 | | - * @property {boolean} [collisionColor=0xf5950c] - The color of the collision points. |
| 15 | + * @property {number} [collisionColor=0xf5950c] - The color of the collision points. |
16 | 16 | * @property {boolean} [showSeparation=false] - Render lines showing the separation between bodies. |
17 | | - * @property {boolean} [separationColor=0xffa500] - The color of the body separation line. |
| 17 | + * @property {number} [separationColor=0xffa500] - The color of the body separation line. |
18 | 18 | * @property {boolean} [showBody=true] - Render the dynamic bodies in the world to the Graphics object? |
19 | 19 | * @property {boolean} [showStaticBody=true] - Render the static bodies in the world to the Graphics object? |
20 | 20 | * @property {boolean} [showInternalEdges=false] - When rendering bodies, render the internal edges as well? |
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