var Image = require('./Image'); var FactoryContainer = require('../../gameobjects/FactoryContainer'); var ImageFactory = { KEY: 'image', add: function (x, y, key, frame, group){ if (group === undefined) { group = this.state; } return group.children.add(new Image(this.state, x, y, key, frame)); } , make: function (x, y, key, frame){ return new Image(this.state, x, y, key, frame); } } ; module.exports = FactoryContainer.register(ImageFactory);