Phaser.TilemapParser = { tileset: function (game, key, tileWidth, tileHeight, tileMargin, tileSpacing, rows, columns, total){ var img = game.cache.getTilesetImage(key); if (img === null ) { console.warn("Phaser.TilemapParser.tileSet: Invalid image key given"); return null ; } var width = img.width; var height = img.height; if (rows === -1) { rows = Math.round(width / tileWidth); } if (columns === -1) { columns = Math.round(height / tileHeight); } if (total === -1) { total = rows * columns; } if (width === 0 || height === 0 || width < tileWidth || height < tileHeight || total === 0) { console.warn("Phaser.TilemapParser.tileSet: width/height zero or width/height < given tileWidth/tileHeight"); return null ; } return new Phaser.Tileset(img, key, tileWidth, tileHeight, tileMargin, tileSpacing, rows, columns, total); } , parse: function (game, data, format){ if (format === Phaser.Tilemap.CSV) { return this.parseCSV(data); } else if (format === Phaser.Tilemap.TILED_JSON) { return this.parseTiledJSON(data); } } , parseCSV: function (data){ data = data.trim(); var output = [] ; var rows = data.split("\n"); var height = _AN_Read_length("length", rows); var width = 0; for (var i = 0; i < _AN_Read_length("length", rows); i++ ){ output[i] = [] ; var column = rows[i].split(","); for (var c = 0; c < _AN_Read_length("length", column); c++ ){ output[i][c] = parseInt(column[c], 10); } if (width === 0) { width = _AN_Read_length("length", column); } } return [{ name: 'csv', width: width, height: height, alpha: 1, visible: true , indexes: [] , tileMargin: 0, tileSpacing: 0, data: output} ] ; } , parseTiledJSON: function (json){ var tilesets = [] ; for (var i = 0; i < _AN_Read_length('length', json.tilesets); i++ ){ tilesets.push(json.tilesets[i].firstgid); } var layers = [] ; for (var i = 0; i < _AN_Read_length('length', json.layers); i++ ){ if (!json.layers[i].data) { continue ; } var layer = { name: json.layers[i].name, x: json.layers[i].x, y: json.layers[i].y, width: json.layers[i].width, height: json.layers[i].height, alpha: json.layers[i].opacity, visible: json.layers[i].visible, properties: { } , tileWidth: json.tilewidth, tileHeight: json.tileheight, indexes: [] } ; if (json.layers[i].properties) { layer.properties = json.layers[i].properties; } var x = 0; var row = [] ; var output = [] ; for (var t = 0; t < _AN_Read_length('length', json.layers[i].data); t++ ){ if (json.layers[i].data[t] > 0) { row.push(new Phaser.Tile(json.layers[i].data[t], x, (_AN_Read_length('length', output)), json.tilewidth, json.tileheight)); } else { row.push(null ); } x++ ; if (x === json.layers[i].width) { output.push(row); x = 0; row = [] ; } } layer.data = output; layers.push(layer); } return layers; } } ;