var Class = require('../utils/Class'); var Systems = require('./Systems'); var Scene = new Class({ initialize: function Scene(config){ this.sys = new Systems(this, config); this.game; this.anims; this.cache; this.registry; this.sound; this.textures; this.events; this.cameras; this.add; this.make; this.scene; this.children; this.lights; this.data; this.input; this.load; this.time; this.tweens; this.physics; this.matter; if (typeof PLUGIN_FBINSTANT) { this.facebook; } this.scale; this.plugins; } , update: function (){ } } ); module.exports = Scene;