var Class = require('../../utils/Class'); var Components = require('../components'); var Sprite = require('../sprite/Sprite'); var PathFollower = new Class({ Extends: Sprite, Mixins: [Components.PathFollower] , initialize: function PathFollower(scene, path, x, y, texture, frame){ Sprite.call(this, scene, x, y, texture, frame); this.path = path; } , preUpdate: function (time, delta){ this.anims.update(time, delta); this.pathUpdate(time); } } ); module.exports = PathFollower;