var ContainerWebGLRenderer = function (renderer, src, interpolationPercentage, camera){ if (this.renderMask !== this.renderFlags) { return ; } for (var i = 0; i < _AN_Read_length('length', src.children.list); i++ ){ var child = src.children.list[i]; child.renderWebGL(renderer, child, interpolationPercentage, camera); } } ; module.exports = ContainerWebGLRenderer;