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[css-color-hdr] Consistently used preferred term HDR reference white, not media white
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css-color-hdr-1/Overview.bs

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@@ -190,14 +190,14 @@ One stop is a doubling of luminance.
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}
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</xmp>
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<dfn export>Media white</dfn>,
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also called HDR Reference White,
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<dfn export>HDR reference white</dfn>,
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also called media white,
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is the color of a normal white background,
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or of white text on a dark background.
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It can be comfortably viewed, over the whole screen.
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In <dfn export>Standard Dynamic Range</dfn> (SDR),
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media white is also
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HDR reference white is also
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lightest possible color,
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produced by full-intensity red, green, and blue.
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@@ -224,8 +224,8 @@ because the darkest color also gets brighter.
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</div>
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In <dfn export>High Dynamic Range</dfn> (HDR),
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brighter colors than [=media white=] can be displayed.
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For example, if media white on an HDR display is set to 203 cd/m²
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brighter colors than [=HDR reference white=] can be displayed.
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For example, if HDR reference white on an HDR display is set to 203 cd/m²
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it might be possible to display small highlights at 1000 cd/m².
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Typically, the brightest colors can only be displayed
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on a small part of the display,
@@ -240,7 +240,7 @@ This is because of energy usage and heating considerations.
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</div>
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For HDR, using a brighter screen increases the dynamic range,
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while the luminance of media white remains constant.
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while the luminance of HDR reference white remains constant.
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<div class="example" id="ex-HDR-PQ-dynamic-range">
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For example, using the ''rec2100-pq'' colorspace
@@ -254,18 +254,18 @@ Issue: add a diagram showing SDR and HDR dynamic ranges on a log scale
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When [[#Compositing-SDR-HDR]],
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and for color space conversion,
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the media white for SDR content
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the HDR reference white for SDR content
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should be anchored at <strong>203 cd/m²</strong> [[!Rpt_BT.2408]]
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so that that the media white level
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so that that the HDR reference white level
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of the inputs to compositing
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will end up at the media white level
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will end up at the HDR reference white level
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of the combined signal.
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When displaying HDR (or mixed SDR and HDR) content,
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for displays which are less capable than the reference mastering display,
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and for viewing conditions different to the standard ones,
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a <dfn export>color re-rendering</dfn> step ((OOTF) will be performed.
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This may result in a media white being displayed
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This may result in a HDR reference white being displayed
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at a value lower or higher than 203 cd/m².
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<!-- Big Text: headroom
@@ -286,41 +286,41 @@ Introducing Headroom {#introducing-headroom}
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which an HDR display can produce
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varies greatly.
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The amount by which peak white is greater than media white
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The amount by which peak white is greater than HDR reference white
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is termed the <dfn export>HDR headroom</dfn>,
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and depends on the level of media white,
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and depends on the level of HDR reference white,
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user preference,
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and viewing conditions.
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It is typically expressed in photographic <strong>stops</strong>.
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Thus, [=standard dynamic range=] (SDR)
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by definition has an [=HDR headroom=] of 0 stops,
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because the brightest white is media white.
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because the brightest white is HDR reference white.
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<div class="example" id="ex-low-headroom">
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For example, a low-end HDR display
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(which <em>just</em> meets the requirements of
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<a href="https://displayhdr.org/">DisplayHDR 400</a>,
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the lowest tier of Vesa Certified DisplayHDR conformance [[DisplayHDR]])
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might display media white at
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might display HDR reference white at
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up to 200 cd/m<sup>2</sup>
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while the peak white is only
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400 cd/m<sup>2</sup>
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(at the brightest media white, only one stop of HDR headroom).
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(at the brightest HDR reference white, only one stop of HDR headroom).
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</div>
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<div class="example" id="ex-high-headroom">
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For example, a high-end HDR display
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(which exceeds the requirements of
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<a href="https://displayhdr.org/">DisplayHDR 1400</a>,
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the current highest tier of Vesa Certified DisplayHDR conformance)
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might display media white at
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might display HDR reference white at
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up to 400 cd/m<sup>2</sup>
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while it's peak white is
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1600 cd/m<sup>2</sup>.
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In dim viewing conditions,
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with media white set to 100 cd/m<sup>2</sup>,
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with HDR reference white set to 100 cd/m<sup>2</sup>,
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this gives four stops (16x) of HDR headroom.
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</div>
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@@ -389,20 +389,20 @@ The 'dynamic-range-limit' property {#the-dynamic-range-limit-property}
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<dd>
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The highest luminance color
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that is displayed is the same as
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media white, i.e. the CSS color ''white''.
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HDR reference white, i.e. the CSS color ''white''.
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</dd>
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<dt><dfn>no-limit</dfn>
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<dd>
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The highest peak luminance
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that is displayed is much greater than
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media white, i.e. the CSS color ''white'';
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HDR reference white, i.e. the CSS color ''white'';
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the precise level is not specified.
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</dd>
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<dt><dfn>constrained-high</dfn>
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<dd>
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The highest peak luminance
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that is displayed is somewhat greater than
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media white, i.e. the CSS color ''white'',
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HDR reference white, i.e. the CSS color ''white'',
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such that a mix of SDR and HDR content
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can be comfortably viewed together.
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</dd>
@@ -430,7 +430,7 @@ Mixing Dynamic Range Limits: the ''dynamic-range-limit-mix()'' function {#dynami
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--------------------------------------------------------
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This function takes two or more 'dynamic-range-limit' values,
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converts them internally to a value in stops above media white,
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converts them internally to a value in stops above HDR reference white,
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and alters the display to the result of mixing them
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by the specified amount.
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The actual calculated result is not exposed.
@@ -716,7 +716,7 @@ Predefined color spaces for HDR: {#predefined-HDR}
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Linear-light RGB signals are converted to PQ encoded as follows.
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The maximum encodable value (peak, small-area white) in PQ is 10,000 cd/m².
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Media white is 203 cd/m² [[!Rpt_BT.2408]].
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HDR reference white is 203 cd/m² [[!Rpt_BT.2408]].
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<!-- From Froehlich p.42
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and BT.2100 Table 4 p.4 Reference PQ OETF
@@ -875,7 +875,7 @@ Predefined color spaces for HDR: {#predefined-HDR}
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regardless of the actual bit depth (10 or 12 bits per component).
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The color with red, green and blue all at 1.0
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represents [=media white=] with a luminance of
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represents [=HDR reference white=] with a luminance of
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203 cd/m².
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<pre class="lang-css">color(rec2100-linear 1 1 1)</pre>
@@ -939,7 +939,7 @@ Predefined color spaces for HDR: {#predefined-HDR}
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opponent-color axes (similar to a and b in Lab).
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CIE Lab uses a lightness scale with a [0%, 100%] range,
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relative to media white,
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relative to HDR reference white,
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and has been experimentally extended to L=400%.
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In contrast, the J<sub>z</sub> axis in ''Jzazbz'',
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which has a [0, 1.0] range,
@@ -1134,14 +1134,14 @@ and not clipped or gamut mapped until
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the final transfer to the device color space.
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HDR using the HLG transfer function,
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must map SDR media white
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must map SDR HDR reference white
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to the same luminance as is used
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to display the 75% HLG value. [[!SMPTE-ST-2084]]
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For further details, see also tables 3 and 4 in ITU Rpt_BT.2408-0 [[!Rpt_BT.2408]]
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HDR using the PQ transfer function,
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should map SDR media white
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should map SDR HDR reference white
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to 203 cd/m², the same luminance as is used
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to display the 58% PQ value. [[!SMPTE-ST-2084]].
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@@ -1235,7 +1235,7 @@ Serializing values of the ''color()'' function</h3>
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The BT.2020 and BT.2100 color spaces
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use the same RGB primaries and white point,
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and both place media white at a component value of 1.0.
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and both place HDR reference white at a component value of 1.0.
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<pre class="include-code lang-javascript">
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path: rec2100-linear.js

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