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Greg Whitworth
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[mediaqueries-4] Made slight adjustments, adding max brightness and removing color gamut for dynamic-range
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mediaqueries-4/Overview.bs

Lines changed: 17 additions & 17 deletions
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@@ -1712,38 +1712,38 @@ High dynamic range (HDR) represents the combination of brightness, color depth,
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<dt><dfn>high</dfn>
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<dd>
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If the following are true for the UA and the output device:
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* color gamut is <a>p3</a> or <a>rec2020</a>
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* max brightness is considered high
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* color depth is greater than 24 bit
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* has a <a href="#contrast-of-display">high contrast ratio</a>
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<dt><dfn>standard</dfn>
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<dd>
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If the following are true for the UA and the output device:
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* color gamut is <a>sRGB</a>
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* max brightness is considered standards
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* color depth is 24 bit or 8 bit per color component of RGB
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* has a <a href="#contrast-of-display">low contrast ratio</a>
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</dl>
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<h3 id="contrast-of-display">
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Determining contrast of display</h3>
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<h3 id="contrast-brightness-of-display">
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Determining contrast and brightness of display</h3>
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This text is non-normative. There currently is no agreed upon standardization of
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high contrast ratio or low contrast ratio as it relates to displays.
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As such, the determination for <a>dynamic-range</a> and <a>video-dymanic-range</a>
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will be defined by the user agent.
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This text is non-normative. There currently is no agreed upon standardization of
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high contrast ratio, low contrast ratio, max brightness or low brightness as it
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relates to displays. As such, the determination for <a>dynamic-range</a> and
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<a>video-dymanic-range</a> will be defined by the user agent.
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<h3 id="video-prefixed-properties">
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Handling bi-plane scenarios</h3>
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In some scenarios, such as TVs, they have a graphics plane dedicated
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to video that has its own discrete hardware. In order to allow UAs in
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environments that have more than one plane for graphics rendering the
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following properties should be used to correctly answer video specific
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queries.
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In some scenarios, such as TVs, the user agents may have a graphics
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plane dedicated to video that has its own discrete hardware. In order
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to allow UAs in environments that have more than one plane for graphics
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rendering the following properties should be used to correctly answer
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video specific queries.
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For any UA on a bi-plane device you **MUST** return the values for:
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For any UA on a bi-plane device you **MUST** return the values for:
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<a>video-color-gamut</a>; <a>video-width</a>; <a>video-height</a>; <a>video-resolution</a>;
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<a>video-dynamic-range</a>; based on the plane that renders video. If the UA is not in a bi-plane
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scenario then it **MUST** return the values of the single plane
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<a>video-dynamic-range</a>; based on the plane that renders video. If the UA is not in a bi-plane
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scenario then it **MUST** return the values of the single plane
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(they're effectively aliases to their non-video counterparts).
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<h3 id="video-color-gamut">
@@ -1803,7 +1803,7 @@ Video-Width: the '@media/video-width' feature</h3>
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Type: range
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</pre>
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The '@media/video-width' media feature describes the width of the targeted display's video plane area
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The '@media/video-width' media feature describes the width of the targeted display's video plane area
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of the output device. For continuous media, this is the width of the viewport
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(as described by CSS2, section 9.1.1 [[!CSS21]]) including the size of a rendered scroll bar (if any).
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For paged media, this is the width of the page box (as described by CSS2, section 13.2 [[!CSS21]]).

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