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Shotcut - a free, open source, cross-platform video editor

Install

Binaries are regularly built and are available at https://www.shotcut.org, on the Download page.

Contributors

Dependencies

Shotcut's direct (linked or hard runtime) dependencies are:

  • MLT: multimedia authoring framework
  • Qt 5: application and UI framework
  • FFmpeg: multimedia format and codec libraries
  • Frei0r: video plugins
  • SDL: cross-platform audio playback

See https://shotcut.org/credits/ for a more complete list including indirect and bundled dependencies.

Licence

GPLv3. See COPYING.

How to build

Warning: building shotcut should only be reserved to beta testers or contributors who know what they are doing.

Qt Creator

The fastest way to build and try Shotcut development version is probably using Qt Creator.

To make this easier, we provide SDKs on the web site with each release that includes Shotcut and all of its dependencies. These SDK pages also include setup instructions and tips on how to compile MLT and other dependencies after updating.

From command line

First, check dependencies are satisfied and various paths correctly set to find different libraries and include files (Qt 5, MLT, frei0r and so forth).

Build Makefile:

qmake PREFIX=/usr/local/

Compile shotcut:

make

make install is partially working.

Best way to test shotcut is to execute it from source folder:

./src/shotcut

Translation

If you want to translate Shotcut to another language, please use Transifex.

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cross-platform (Qt), open-source (GPLv3) video editor

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  • C++ 49.8%
  • QML 35.6%
  • JavaScript 10.5%
  • Shell 3.0%
  • C 0.5%
  • CMake 0.4%
  • Other 0.2%