You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
:: specifies a <a href="#PerspectiveDefined">perspective projection matrix</a>. This matrix scales points in X and Y based on their Z value, scaling points with positive Z values away from the origin, and those with negative Z values towards the origin. Points on the z=0 plane are unchanged. The parameter represents the distance of the z=0 plane from the viewer. Lower values give a more flattened pyramid and therefore a more pronounced perspective effect. For example, a value of 1000px gives a moderate amount of foreshortening and a value of 200px gives an extreme amount.
988
988
989
989
If the depth value is less than ''1px'',
@@ -1378,9 +1378,12 @@ One translation unit on a matrix is equivalent to 1 pixel in the local coordinat
1378
1378
</div>
1379
1379
1380
1380
<li id="PerspectiveDefined">
1381
-
A perspective projection matrix with the parameter <em>d</em> is equivalent to the matrix:
1381
+
A perspective projection matrix with the parameter <var>d</var> is equivalent to the matrix:
0 commit comments