@@ -312,32 +312,32 @@ public class ThreadPoolExecutorDemo {
312312** Output:**
313313
314314```
315- pool-1-thread-2 Start. Time = Tue Nov 12 20:59:44 CST 2019
316- pool-1-thread-5 Start. Time = Tue Nov 12 20:59:44 CST 2019
317- pool-1-thread-4 Start. Time = Tue Nov 12 20:59:44 CST 2019
318- pool-1-thread-1 Start. Time = Tue Nov 12 20:59:44 CST 2019
319- pool-1-thread-3 Start. Time = Tue Nov 12 20:59:44 CST 2019
320- pool-1-thread-5 End. Time = Tue Nov 12 20:59:49 CST 2019
321- pool-1-thread-3 End. Time = Tue Nov 12 20:59:49 CST 2019
322- pool-1-thread-2 End. Time = Tue Nov 12 20:59:49 CST 2019
323- pool-1-thread-4 End. Time = Tue Nov 12 20:59:49 CST 2019
324- pool-1-thread-1 End . Time = Tue Nov 12 20:59:49 CST 2019
325- pool-1-thread-2 Start . Time = Tue Nov 12 20:59:49 CST 2019
326- pool-1-thread-1 Start. Time = Tue Nov 12 20:59:49 CST 2019
327- pool-1-thread-4 Start. Time = Tue Nov 12 20:59:49 CST 2019
328- pool-1-thread-3 Start. Time = Tue Nov 12 20:59:49 CST 2019
329- pool-1-thread-5 Start. Time = Tue Nov 12 20:59:49 CST 2019
330- pool-1-thread-2 End. Time = Tue Nov 12 20:59:54 CST 2019
331- pool-1-thread-3 End. Time = Tue Nov 12 20:59:54 CST 2019
332- pool-1-thread-4 End. Time = Tue Nov 12 20:59:54 CST 2019
333- pool-1-thread-5 End. Time = Tue Nov 12 20:59:54 CST 2019
334- pool-1-thread-1 End. Time = Tue Nov 12 20:59:54 CST 2019
315+ pool-1-thread-3 Start. Time = Sun Apr 12 11:14:37 CST 2020
316+ pool-1-thread-5 Start. Time = Sun Apr 12 11:14:37 CST 2020
317+ pool-1-thread-2 Start. Time = Sun Apr 12 11:14:37 CST 2020
318+ pool-1-thread-1 Start. Time = Sun Apr 12 11:14:37 CST 2020
319+ pool-1-thread-4 Start. Time = Sun Apr 12 11:14:37 CST 2020
320+ pool-1-thread-3 End. Time = Sun Apr 12 11:14:42 CST 2020
321+ pool-1-thread-4 End. Time = Sun Apr 12 11:14:42 CST 2020
322+ pool-1-thread-1 End. Time = Sun Apr 12 11:14:42 CST 2020
323+ pool-1-thread-5 End. Time = Sun Apr 12 11:14:42 CST 2020
324+ pool-1-thread-1 Start . Time = Sun Apr 12 11:14:42 CST 2020
325+ pool-1-thread-2 End . Time = Sun Apr 12 11:14:42 CST 2020
326+ pool-1-thread-5 Start. Time = Sun Apr 12 11:14:42 CST 2020
327+ pool-1-thread-4 Start. Time = Sun Apr 12 11:14:42 CST 2020
328+ pool-1-thread-3 Start. Time = Sun Apr 12 11:14:42 CST 2020
329+ pool-1-thread-2 Start. Time = Sun Apr 12 11:14:42 CST 2020
330+ pool-1-thread-1 End. Time = Sun Apr 12 11:14:47 CST 2020
331+ pool-1-thread-4 End. Time = Sun Apr 12 11:14:47 CST 2020
332+ pool-1-thread-5 End. Time = Sun Apr 12 11:14:47 CST 2020
333+ pool-1-thread-3 End. Time = Sun Apr 12 11:14:47 CST 2020
334+ pool-1-thread-2 End. Time = Sun Apr 12 11:14:47 CST 2020
335335
336336```
337337
338338### 4.2 线程池原理分析
339339
340- 承接 4.1 节,我们通过代码输出结果可以看出:** 线程池每次会同时执行 5 个任务,这 5 个任务执行完之后,剩余的 5 个任务才会被执行 。** 大家可以先通过上面讲解的内容,分析一下到底是咋回事?(自己独立思考一会)
340+ 承接 4.1 节,我们通过代码输出结果可以看出:** 线程首先会先执行 5 个任务,然后这些任务有任务被执行完的话,就会去拿新的任务执行 。** 大家可以先通过上面讲解的内容,分析一下到底是咋回事?(自己独立思考一会)
341341
342342现在,我们就分析上面的输出内容来简单分析一下线程池原理。
343343
@@ -346,11 +346,11 @@ pool-1-thread-1 End. Time = Tue Nov 12 20:59:54 CST 2019
346346``` java
347347 // 存放线程池的运行状态 (runState) 和线程池内有效线程的数量 (workerCount)
348348 private final AtomicInteger ctl = new AtomicInteger (ctlOf(RUNNING , 0 ));
349-
349+
350350 private static int workerCountOf(int c) {
351351 return c & CAPACITY ;
352352 }
353-
353+ // 任务队列
354354 private final BlockingQueue<Runnable > workQueue;
355355
356356 public void execute(Runnable command) {
@@ -390,11 +390,120 @@ pool-1-thread-1 End. Time = Tue Nov 12 20:59:54 CST 2019
390390
391391![ 图解线程池实现原理] ( https://my-blog-to-use.oss-cn-beijing.aliyuncs.com/2019-7/图解线程池实现原理.png )
392392
393+
394+
395+ ** ` addWorker ` 这个方法主要用来创建新的工作线程,如果返回true说明创建和启动工作线程成功,否则的话返回的就是false。**
396+
397+ ``` java
398+ // 全局锁,并发操作必备
399+ private final ReentrantLock mainLock = new ReentrantLock ();
400+ // 跟踪线程池的最大大小,只有在持有全局锁mainLock的前提下才能访问此集合
401+ private int largestPoolSize;
402+ // 工作线程集合,存放线程池中所有的(活跃的)工作线程,只有在持有全局锁mainLock的前提下才能访问此集合
403+ private final HashSet<Worker > workers = new HashSet<> ();
404+ // 获取线程池状态
405+ private static int runStateOf(int c) { return c & ~ CAPACITY ; }
406+ // 判断线程池的状态是否为 Running
407+ private static boolean isRunning(int c) {
408+ return c < SHUTDOWN ;
409+ }
410+
411+
412+ /**
413+ * 添加新的工作线程到线程池
414+ * @param firstTask 要执行
415+ * @param core参数为true的话表示使用线程池的基本大小,为false使用线程池最大大小
416+ * @return 添加成功就返回true否则返回false
417+ */
418+ private boolean addWorker(Runnable firstTask, boolean core) {
419+ retry:
420+ for (;;) {
421+ // 这两句用来获取线程池的状态
422+ int c = ctl. get();
423+ int rs = runStateOf(c);
424+
425+ // Check if queue empty only if necessary.
426+ if (rs >= SHUTDOWN &&
427+ ! (rs == SHUTDOWN &&
428+ firstTask == null &&
429+ ! workQueue. isEmpty()))
430+ return false ;
431+
432+ for (;;) {
433+ // 获取线程池中线程的数量
434+ int wc = workerCountOf(c);
435+ // core参数为true的话表明队列也满了,线程池大小变为 maximumPoolSize
436+ if (wc >= CAPACITY ||
437+ wc >= (core ? corePoolSize : maximumPoolSize))
438+ return false ;
439+ // 原子操作将workcount的数量加1
440+ if (compareAndIncrementWorkerCount(c))
441+ break retry;
442+ // 如果线程的状态改变了就再次执行上述操作
443+ c = ctl. get();
444+ if (runStateOf(c) != rs)
445+ continue retry;
446+ // else CAS failed due to workerCount change; retry inner loop
447+ }
448+ }
449+ // 标记工作线程是否启动成功
450+ boolean workerStarted = false ;
451+ // 标记工作线程是否创建成功
452+ boolean workerAdded = false ;
453+ Worker w = null ;
454+ try {
455+
456+ w = new Worker (firstTask);
457+ final Thread t = w. thread;
458+ if (t != null ) {
459+ // 加锁
460+ final ReentrantLock mainLock = this . mainLock;
461+ mainLock. lock();
462+ try {
463+ // 获取线程池状态
464+ int rs = runStateOf(ctl. get());
465+ // rs < SHUTDOWN 如果线程池状态依然为RUNNING,并且线程的状态是存活的话,就会将工作线程添加到工作线程集合中
466+ // (rs=SHUTDOWN && firstTask == null)如果线程池状态小于STOP,也就是RUNNING或者SHUTDOWN状态下,同时传入的任务实例firstTask为null,则需要添加到工作线程集合和启动新的Worker
467+ // firstTask == null证明只新建线程而不执行任务
468+ if (rs < SHUTDOWN ||
469+ (rs == SHUTDOWN && firstTask == null )) {
470+ if (t. isAlive()) // precheck that t is startable
471+ throw new IllegalThreadStateException ();
472+ workers. add(w);
473+ // 更新当前工作线程的最大容量
474+ int s = workers. size();
475+ if (s > largestPoolSize)
476+ largestPoolSize = s;
477+ // 工作线程是否启动成功
478+ workerAdded = true ;
479+ }
480+ } finally {
481+ // 释放锁
482+ mainLock. unlock();
483+ }
484+ // // 如果成功添加工作线程,则调用Worker内部的线程实例t的Thread#start()方法启动真实的线程实例
485+ if (workerAdded) {
486+ t. start();
487+ // / 标记线程启动成功
488+ workerStarted = true ;
489+ }
490+ }
491+ } finally {
492+ // 线程启动失败,需要从工作线程中移除对应的Worker
493+ if (! workerStarted)
494+ addWorkerFailed(w);
495+ }
496+ return workerStarted;
497+ }
498+ ```
499+
500+ 更多关于线程池源码分析的内容推荐这篇文章:《[ JUC线程池ThreadPoolExecutor源码分析] ( http://www.throwable.club/2019/07/15/java-concurrency-thread-pool-executor/ ) 》
501+
393502现在,让我们在回到 4.1 节我们写的 Demo, 现在应该是不是很容易就可以搞懂它的原理了呢?
394503
395504没搞懂的话,也没关系,可以看看我的分析:
396505
397- > 我们在代码中模拟了 10 个任务,我们配置的核心线程数为 5 、等待队列容量为 100 ,所以每次只可能存在 5 个任务同时执行,剩下的 5 个任务会被放到等待队列中去。当前的 5 个任务执行完成后,才会执行剩下的 5 个任务 。
506+ > 我们在代码中模拟了 10 个任务,我们配置的核心线程数为 5 、等待队列容量为 100 ,所以每次只可能存在 5 个任务同时执行,剩下的 5 个任务会被放到等待队列中去。当前的5个任务中如果有任务被执行完了,线程池就会去拿新的任务执行 。
398507
399508### 4.3 几个常见的对比
400509
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