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Sylvain Galineau
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[css-animations][bikeshed] Minor bikeshed content and markup fixes
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css-animations/Overview.bs

Lines changed: 6 additions & 3 deletions
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@@ -188,14 +188,14 @@ Keyframes</h2>
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'animation-timing-function', the behavior of which is described below. In addition, keyframe rule
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declarations qualified with !important are ignored.
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Issue: Need to describe what happens if a property is not present in all keyframes.
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<p class="issue">Need to describe what happens if a property is not present in all keyframes.</p>
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The @keyframes rule that is used by an animation will be the last one encountered in sorted rules
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order that matches the name of the animation specified by the 'animation-name' property. @keyframes
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rules do not cascade; therefore, an animation will never derive keyframes from more than one
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@keyframes rule.
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Note: Note that since empty @keyframes rule are valid, they may hide the keyframes of those
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<p class="note">Note that since empty @keyframes rule are valid, they may hide the keyframes of those
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preceding animation definitions with a matching name.
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To determine the set of keyframes, all of the values in the selectors are sorted in increasing order
@@ -302,6 +302,9 @@ Timing functions for keyframes</h3>
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behaves in a similar manner, but only moves the element 25px up the page.
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</div>
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A timing function specified on the ''to'' or 100% keyframe is ignored.
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See the 'animation-timing-function' property for more information.
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<h3 id="animation-name">
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The 'animation-name' property</h3>
@@ -448,7 +451,7 @@ The 'animation-direction' property</h3>
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counts are played in a normal direction.
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</dl>
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Note: Note that for the purpose of determining whether an iteration is even or odd,
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<p class="note">Note that for the purpose of determining whether an iteration is even or odd,
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iterations start counting from 1.
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