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Add 'Work Status' metadata to all Bikeshed source files. Some files also accidentally got whitespace fixes, whoops.
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css-2015/Overview.bs

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@@ -4,6 +4,7 @@ Shortname: css-2015
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Level: 1
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Status: NOTE
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Group: CSSWG
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Work Status: Exploring
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URL: https://dev.w3.org/csswg/css-2015/
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Editor: Tab Atkins Jr., Google, http://xanthir.com/
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Abstract: This snapshot summarizes the specs that are "stable" and broadly usable in CSS, as of 2015.

css-align/Overview.bs

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@@ -5,6 +5,7 @@ Shortname: css-align
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Level: 3
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Group: csswg
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Status: WD
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Work Status: Revising
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Date: 2014-12-18
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ED: http://dev.w3.org/csswg/css-align/
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TR: http://www.w3.org/TR/css-align-3/

css-animations-2/Overview.bs

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<pre class='metadata'>
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Status: ED
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Work Status: Exploring
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Shortname: css-animations-2
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Level: 2
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Group: csswg

css-animations/Overview.bs

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<pre class='metadata'>
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Status: ED
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Work Status: Refining
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Shortname: css-animations
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Level: 1
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Group: csswg
@@ -90,29 +91,29 @@ Animations</h2>
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While running, the animation computes the value of those properties
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it animates. Other values may take precedence over the animated value
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according to the CSS cascade ([[!CSS3CASCADE]]).
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according to the CSS cascade ([[!CSS3CASCADE]]).
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The start time of an animation is the time at which the style applying
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the animation and the corresponding @keyframes rule are both resolved.
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If an animation is specified for an element but the corresponding
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@keyframes rule does not yet exist, the animation cannot start; the
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animation will start from the beginning as soon as a matching @keyframes
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rule can be resolved. An animation specified by dynamically modifying the
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element's style will start when this style is resolved; that may be
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immediately in the case of a pseudo style rule such as hover, or may be
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when the scripting engine returns control to the browser (in the case of
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style applied by script). Note that dynamically updating keyframe style
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@keyframes rule does not yet exist, the animation cannot start; the
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animation will start from the beginning as soon as a matching @keyframes
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rule can be resolved. An animation specified by dynamically modifying the
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element's style will start when this style is resolved; that may be
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immediately in the case of a pseudo style rule such as hover, or may be
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when the scripting engine returns control to the browser (in the case of
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style applied by script). Note that dynamically updating keyframe style
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rules does not start or restart an animation.
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An animation applies to an element if its name appears as one of the
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identifiers in the computed value of the 'animation-name' property and the
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animation uses a valid @keyframes rule. Once an
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animation has started it continues until it ends or the 'animation-name' is
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removed. Changing the values of animation properties while the animation
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is running has no effect on the amount of time that has elapsed since the
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animation started running i.e. once the animation is running, updates to
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'animation-delay' have no effect. The remainder of the animation runs
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is running has no effect on the amount of time that has elapsed since the
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animation started running i.e. once the animation is running, updates to
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'animation-delay' have no effect. The remainder of the animation runs
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according to the new animation property values.
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Note also that changing the value
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declarations qualified with !important are ignored.
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The @keyframes rule that is used by an animation will be the last one encountered in sorted rules
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order that matches the name of the animation specified by the 'animation-name' property.
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order that matches the name of the animation specified by the 'animation-name' property.
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<div class='example'>
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<pre>
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To determine the set of keyframes, all of the values in the selectors are sorted in increasing order
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by time. The rules within the @keyframes rule then cascade; the properties of a keyframe may thus derive
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from more than one @keyframes rule with the same selector value.
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from more than one @keyframes rule with the same selector value.
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If a property is not specified for a keyframe, or is specified but invalid, the animation of that
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property proceeds as if that keyframe did not exist. Conceptually, it is as if a set of keyframes is
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The animation will use the keyframes with the name specified by the <<custom-ident>>,
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if they exist.If no such keyframes exist, there is no animation.
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The <a href="http://www.w3.org/TR/css3-values/#common-keywords">CSS-wide keywords</a>
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The <a href="http://www.w3.org/TR/css3-values/#common-keywords">CSS-wide keywords</a>
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and keywords defined by this property are not valid animation names.
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</dl>
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If the <<time>> is ''0s'', like the initial value,
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the keyframes of the animation have no effect,
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but the animation itself still occurs instantaneously.
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Specifically, start and end events are fired; if
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'animation-fill-mode' is set to ''backwards'' or
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''both'', the first frame of the animation, as defined by
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'animation-direction', will be displayed during the
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'animation-delay'. Then the last frame of the animation,
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as defined by 'animation-direction', will be displayed if
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'animation-fill-mode' is set to ''forwards'' or ''both''.
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If 'animation-fill-mode' is set to ''animation-fill-mode/none''
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then the animation has no visible effect.
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Specifically, start and end events are fired; if
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'animation-fill-mode' is set to ''backwards'' or
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''both'', the first frame of the animation, as defined by
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'animation-direction', will be displayed during the
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'animation-delay'. Then the last frame of the animation,
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as defined by 'animation-direction', will be displayed if
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'animation-fill-mode' is set to ''forwards'' or ''both''.
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If 'animation-fill-mode' is set to ''animation-fill-mode/none''
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then the animation has no visible effect.
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</dl>
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<h3 id="animation-timing-function">
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ease in at the start of its second iteration,
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and ease out again as it approaches the end of the animation.
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When specified in a keyframe, 'animation-timing-function' defines the progression of the
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When specified in a keyframe, 'animation-timing-function' defines the progression of the
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animation between the current keyframe and the next keyframe that defines 'animation-timing-function'
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in sorted keyframe selector order (or the end of the animation if no other keyframe specifies
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'animation-timing function'). The specified timing function will apply over this interval independently
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in sorted keyframe selector order (or the end of the animation if no other keyframe specifies
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'animation-timing function'). The specified timing function will apply over this interval independently
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of the animation's current direction.
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<h3 id="animation-iteration-count">
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'animation-direction' value of ''alternate'', which will cause the animation to play in
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reverse on alternate cycles.
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The time window during which the animation is active
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The time window during which the animation is active
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(<code>duration</code> x <code>iteration-count</code>)
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is known as the <dfn>active duration</dfn>.
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is known as the <dfn>active duration</dfn>.
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<pre class='propdef'>
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Name: animation-iteration-count
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<dl dfn-type=value dfn-for=animation-iteration-count>
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<dt><dfn>infinite</dfn>
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<dd>
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The animation will repeat forever.
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The animation will repeat forever.
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<dt><dfn><<number>></dfn>
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<dd>
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<p>The animation will repeat the specified number of times.
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If the number is not an integer,
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the animation will end partway through its last cycle.
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Negative numbers are invalid.
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Negative numbers are invalid.
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<p>A value of ''0'' is valid and, similar to an 'animation-duration'
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of ''0s'', causes the animation to occur instantaneously.
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<p>A value of ''0'' is valid and, similar to an 'animation-duration'
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of ''0s'', causes the animation to occur instantaneously.
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If the animation has a duration of ''0s'', it will occur instantaneously for any
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Similar to a delay of ''0s'', it means that the animation executes immediately,
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but is automatically progressed by the absolute value of the delay,
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as if the animation had started the specified time in the past,
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and so it appears to start partway through its
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and so it appears to start partway through its
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<a href="#animation-iteration-count">active duration</a>.
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If an animation's keyframes have an implied starting value,
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the values are taken from the time the animation starts,
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element) and the time it begins execution (which is determined by the 'animation-delay'
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property). Also, by default an animation does not affect property values after the
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animation ends (determined by the 'animation-duration' and 'animation-iteration-count' properties).
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The 'animation-fill-mode' property can override this behavior. Dynamic updates to the property will
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The 'animation-fill-mode' property can override this behavior. Dynamic updates to the property will
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be reflected by property values as needed, whether during the animation delay or after the animation ends.
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<pre class='propdef'>
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<dt><dfn>forwards</dfn>
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<dd>
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After the animation ends (as determined by its 'animation-iteration-count'), the animation
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will apply the property values for the time the animation ended. When 'animation-iteration-count'
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is an integer greater than zero, the values applied will be those for the end of the last
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completed iteration of the animation (rather than the values for the start of the iteration
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that would be next). When 'animation-iteration-count' is zero, the values applied will be
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After the animation ends (as determined by its 'animation-iteration-count'), the animation
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will apply the property values for the time the animation ended. When 'animation-iteration-count'
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is an integer greater than zero, the values applied will be those for the end of the last
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completed iteration of the animation (rather than the values for the start of the iteration
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that would be next). When 'animation-iteration-count' is zero, the values applied will be
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those that would start the first iteration (just as when 'animation-fill-mode' is ''backwards'').
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<dt><dfn>backwards</dfn>
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<dd>
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During the period defined by 'animation-delay', the animation will apply the property values
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During the period defined by 'animation-delay', the animation will apply the property values
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defined in the keyframe that will start the first iteration of the animation.
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These are either the values of the ''from'' keyframe (when 'animation-direction' is ''normal''
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or ''alternate'') or those of the ''to'' keyframe (when 'animation-direction' is ''reverse''
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These are either the values of the ''from'' keyframe (when 'animation-direction' is ''normal''
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or ''alternate'') or those of the ''to'' keyframe (when 'animation-direction' is ''reverse''
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or ''alternate-reverse'').
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<dt><dfn>both</dfn>
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<dl dfn-type=event dfn-for=animationevent>
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<dt><dfn>animationstart</dfn>
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<dd>
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The <a idl>animationstart</a> event occurs at the start of the animation.
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If there is an 'animation-delay' then this event will fire once the delay
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period has expired. A negative delay will cause the event to fire with
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The <a idl>animationstart</a> event occurs at the start of the animation.
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If there is an 'animation-delay' then this event will fire once the delay
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period has expired. A negative delay will cause the event to fire with
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an elapsedTime equal to the absolute value of the delay; in this case the
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event will fire whether 'animation-play-state' is set to ''running'' or ''paused''.
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<ul>
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This attribute represents the keyframe selector as a comma-separated list of
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percentage values. The ''from'' and ''to'' keywords map to 0% and 100%,
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respectively.
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If <a attribute for="CSSKeyframeRule">keyText</a> is updated with an invalid keyframe selector,
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If <a attribute for="CSSKeyframeRule">keyText</a> is updated with an invalid keyframe selector,
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a <a spec="webidl">SyntaxError</a> exception must be thrown.
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<dt><dfn>style</dfn>
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This attribute represents the style associated with this keyframe.
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<dt><dfn>name</dfn>
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<dd>
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This attribute is the name of the keyframes, used by the 'animation-name' property.
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Setting this property to a value matching a
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Setting this property to a value matching a
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<a href="http://www.w3.org/TR/css3-values/#common-keywords">CSS-wide keyword</a>
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or any keyword defined for the 'animation-name' property will throw a <a spec="webidl">SyntaxError</a>
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exception.
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<h4 id="interface-csskeyframesrule-deleterule">
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The <code>deleteRule</code> method</h4>
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The <dfn method for="CSSKeyframesRule">deleteRule()</dfn> method deletes the
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last declared <a idl>CSSKeyframeRule</a> matching the specified keyframe selector.
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The <dfn method for="CSSKeyframesRule">deleteRule()</dfn> method deletes the
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last declared <a idl>CSSKeyframeRule</a> matching the specified keyframe selector.
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If no matching rule exists, the method does nothing.
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Parameters:
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<h4 id="interface-csskeyframesrule-findrule">
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The <code>findRule</code> method</h4>
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The <dfn method for="CSSKeyframesRule">findRule()</dfn> returns the
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The <dfn method for="CSSKeyframesRule">findRule()</dfn> returns the
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If no matching rule exists, the method does nothing.
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<div class='example'>
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For example, given the following animation:
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<pre>
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@keyframes colorful-diagonal-slide {
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from {
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10% {
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background-color: blue;
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css-backgrounds-4/Overview.bs

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Shortname: css-backgrounds
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Level: 4
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Status: ED
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Work Status: Exploring
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Group: csswg
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TR: http://www.w3.org/TR/css-backgrounds-4/
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ED: http://dev.w3.org/csswg/css-backgrounds-4/
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Editor: Bert Bos, W3C, bert@w3.org
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Editor: Elika J. Etemad, Invited Expert, http://fantasai.inkedblade.net/contact
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Editor: Lea Verou, Invited Expert, http://lea.verou.me/about/
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Abstract: This module contains the features of CSS relating to the borders and backgrounds of boxes on the page. It includes and extends the functionality of <a href="http://www.w3.org/TR/css3-background/">CSS Backgrounds and Borders Level&nbsp;3</a>. [[CSS3BG]] The main extensions compared to level&nbsp;3 are shaping ('corner-shape') and clipping borders ('border-clip'), logical background positions ('background-position'), and the ''extend'' ability of 'background-repeat'.
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Ignored Terms:
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Ignored Terms:
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</pre>
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<h2 id="intro">

css-break/Overview.bs

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<pre class='metadata'>
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Status: ED
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Work Status: Refining
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ED: http://dev.w3.org/csswg/css-break/
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Shortname: css-break
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css-cascade-3/Overview.bs

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Shortname: css-cascade
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Status: ED
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Work Status: Testing
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ED: http://dev.w3.org/csswg/css-cascade-3/
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TR: http://www.w3.org/TR/css-cascade-3/

css-cascade/Overview.bs

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Shortname: css-cascade
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Level: 4
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Status: ED
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Work Status: Exploring
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ED: http://dev.w3.org/csswg/css-cascade/
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TR: http://www.w3.org/TR/css-cascade-4/

css-color/Overview.bs

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<pre class=metadata>
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Work Status: Exploring
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ED: http://dev.w3.org/csswg/css-color/
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Shortname: css-color
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css-conditional/Overview.bs

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Shortname: css3-conditional
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Work Status: Testing
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ED: http://dev.w3.org/csswg/css3-conditional/
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TR: http://www.w3.org/TR/css3-conditional/
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Previous Version: http://www.w3.org/TR/2013/CR-css3-conditional-20130404/

css-containment/Overview.bs

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Shortname: css-containment
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Work Status: Exploring
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ED: http://dev.w3.org/csswg/css-containment/
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Editor: Tab Atkins, Google, http://xanthir.com/contact/

css-content/Overview.bs

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<h1>CSS Generated Content Module Level 3</h1>
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<pre class='metadata'>
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Status: ED
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Work Status: Exploring
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Shortname: css-content
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css-counter-styles/Overview.bs

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Shortname: css-counter-styles
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Level: 3
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Status: CR
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Work Status: Refining
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ED: http://dev.w3.org/csswg/css-counter-styles/
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TR: http://www.w3.org/TR/css-counter-styles-3/

css-device-adapt/Overview.bs

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Shortname: css-device-adapt
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Group: CSSWG
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Status: ED
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Work Status: Exploring
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TR: http://www.w3.org/TR/css-device-adapt/
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ED: http://dev.w3.org/csswg/css-device-adapt/
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Editor: Rune Lillesveen, Opera Software, rune@opera.com

css-display/Overview.bs

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<pre class='metadata'>
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Status: WD
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Work Status: Exploring
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Date: 2014-09-11
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ED: http://dev.w3.org/csswg/css-display/
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Shortname: css-display

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