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[css-color-hdr] consistent "color space" w3c#6217
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css-color-hdr/Overview.bs

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@@ -71,8 +71,8 @@ Introduction {#intro}
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<em>This section is not normative.</em>
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CSS Color 4 adds Wide Color Gamut (WCG) colorspaces to the Open Web Platform.
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By design, these are all Standard Dynamic Range (SDR) colorspaces.
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CSS Color 4 adds Wide Color Gamut (WCG) color spaces to the Open Web Platform.
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By design, these are all Standard Dynamic Range (SDR) color spaces.
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This specification explores what additions might be suitable
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to also add High Dynamic Range (HDR).
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@@ -97,19 +97,19 @@ Value Definitions {#values}
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also accept the <a>CSS-wide keywords</a> as their property value.
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For readability they have not been repeated explicitly.
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Predefined colorspaces for HDR: {#predefined-HDR}
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Predefined color spaces for HDR: {#predefined-HDR}
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=====================
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In addition to the <a href="https://drafts.csswg.org/css-color-4/#predefined">SDR
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colorspaces</a> defined by CSS Color 4, the following HDR colorspaces are defined
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color spaces</a> defined by CSS Color 4, the following HDR color spaces are defined
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for use in the color function [[css-color-4#color-function]].
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Serialization of values in these new colorspaces is identical to the description in [[css-color-4#serializing-color-values]].
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Serialization of values in these new color spaces is identical to the description in [[css-color-4#serializing-color-values]].
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<dfn export>rec2100-pq</dfn> {#valdef-color-rec2100-pq}
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---------------------------
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The ''rec2100-pq'' [[!Rec_BT.2100]] colorspace accepts three numeric parameters,
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The ''rec2100-pq'' [[!Rec_BT.2100]] color space accepts three numeric parameters,
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representing the red, green, and blue channels of the color,
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with each having a valid range of [0, 1]
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regardless of the actual bit depth (10 or 12 bits per component).
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ITU Reference 2100 is used for HDR 4k and 8k television.
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In contrast to SDR colorspaces and some HDR colorspaces,
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In contrast to SDR color spaces and some HDR color spaces,
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the PQ values are <em>absolute</em> rather than relative.
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Issue: add a diagram showing SDR and HDR dynamic ranges on a log scale
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<dfn export>rec2100-hlg</dfn> {#valdef-color-rec2100-hlg}
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---------------------------
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The ''rec2100-hlg'' [[Rec_BT.2100]] colorspace accepts three numeric parameters,
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The ''rec2100-hlg'' [[Rec_BT.2100]] color space accepts three numeric parameters,
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representing the red, green, and blue channels of the color,
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with each having a valid range of [0, 1]
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regardless of the actual bit depth (10 or 12 bits per component).
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<dfn export>Jzazbz</dfn> {#Jzazbz}
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-----------------
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The ''Jzazbz'' colorspace [[!Safdar-PUCS]] accepts three numeric parameters,
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The ''Jzazbz'' color space [[!Safdar-PUCS]] accepts three numeric parameters,
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with J<sub>z</sub> representing the Lightness (similar to L in Lab)
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while a<sub>z</sub> and b<sub>z</sub> represent the
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redness-greenness and yellowness-blueness
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<dfn export>ICtCp</dfn> {#ICtCp}
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-----------------
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The ''ICtCp'' colorspace
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The ''ICtCp'' color space
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is defined as Constant Intensity IC<sub>T</sub>C<sub>P</sub> signal format
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in [[!Rec_BT.2100]] and accepts three numeric parameters,
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with I representing the Intensity
@@ -466,7 +466,7 @@ which will give the same result
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provided out-of-gamut values (negative, or greater than 100%)
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are correctly handled
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and not clipped or gamut mapped until
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the final transfer to the device colorspace.
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the final transfer to the device color space.
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Relative HDR, using the HLG transfer function,
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must map SDR media white
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(A required descriptor can use `Initial: n/a</code>.) -->
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Issue: Do the PQ-based colorspaces require tone-mapping (OOTF) for display in different viewing environments?
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Issue: Do the PQ-based color spaces require tone-mapping (OOTF) for display in different viewing environments?
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<h2 class=no-num id=priv-sec>Privacy and Security Considerations</h2>
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