@@ -4367,7 +4367,7 @@ Color Space for Interpolation</h3>
43674367 <dfn export><color-space></dfn> = <rectangular-color-space> | <polar-color-space>
43684368 <dfn export><rectangular-color-space></dfn> = ''srgb'' | ''srgb-linear'' | ''lab'' | ''oklab'' | ''xyz'' | ''xyz-d50'' | ''xyz-d65''
43694369 <dfn export><polar-color-space></dfn> = ''hsl'' | ''hwb'' | ''lch'' | ''oklch''
4370- <dfn export><hue-interpolation-method></dfn> = [ shorter | longer | increasing | decreasing | specified ] hue
4370+ <dfn export><hue-interpolation-method></dfn> = [ shorter | longer | increasing | decreasing ] hue
43714371 <dfn export id="color-interpolation-method"><color-interpolation-method></dfn> = in [ <<rectangular-color-space>> | <<polar-color-space>> <<hue-interpolation-method>> ? ]
43724372 </pre>
43734373
@@ -4725,8 +4725,7 @@ Hue Interpolation</h3>
47254725 Specifying a hue interpolation strategy is already part of the <<color-interpolation-method>> syntax
47264726 via the <<hue-interpolation-method>> token.
47274727
4728- Unless the type of hue interpolation is ''specified'' ,
4729- both angles and their difference need to be constrained to [0, 360] prior to interpolation.
4728+ Both angles and their difference need to be constrained to [0, 360] prior to interpolation.
47304729 To do this, the minimum number of turns that fit in the lesser angle
47314730 is added or subtracted from both angles,
47324731 bringing the lesser angle into the range [0,360);
@@ -4793,10 +4792,6 @@ Hue Interpolation</h3>
47934792 }
47944793 </pre>
47954794
4796- <h4 id="hue-specified">
4797- <dfn export>specified</dfn></h4>
4798-
4799- No fixup is performed. Angles are interpolated in the same way as every other component.
48004795
48014796<!--
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