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#include <node.h>
#include <node_os.h>
#include <platform.h>
#include <v8.h>
#include <errno.h>
#include <string.h>
#ifdef __MINGW32__
# include <platform_win32.h>
# include <platform_win32_winsock.h>
#endif
#ifdef __POSIX__
# include <unistd.h> // gethostname, sysconf
# include <sys/utsname.h>
#endif
namespace node {
using namespace v8;
static Handle<Value> GetHostname(const Arguments& args) {
HandleScope scope;
char s[255];
int r = gethostname(s, 255);
if (r < 0) {
#ifdef __POSIX__
return ThrowException(ErrnoException(errno, "gethostname"));
#else // __MINGW32__
return ThrowException(ErrnoException(WSAGetLastError(), "gethostname"));
#endif // __MINGW32__
}
return scope.Close(String::New(s));
}
static Handle<Value> GetOSType(const Arguments& args) {
HandleScope scope;
#ifdef __POSIX__
char type[256];
struct utsname info;
uname(&info);
strncpy(type, info.sysname, strlen(info.sysname));
type[strlen(info.sysname)] = 0;
return scope.Close(String::New(type));
#else // __MINGW32__
return scope.Close(String::New("Windows_NT"));
#endif
}
static Handle<Value> GetOSRelease(const Arguments& args) {
HandleScope scope;
char release[256];
#ifdef __POSIX__
struct utsname info;
uname(&info);
strncpy(release, info.release, strlen(info.release));
release[strlen(info.release)] = 0;
#else // __MINGW32__
OSVERSIONINFO info;
info.dwOSVersionInfoSize = sizeof(info);
if (GetVersionEx(&info) == 0) {
return Undefined();
}
sprintf(release, "%d.%d.%d", static_cast<int>(info.dwMajorVersion),
static_cast<int>(info.dwMinorVersion), static_cast<int>(info.dwBuildNumber));
#endif
return scope.Close(String::New(release));
}
static Handle<Value> GetCPUInfo(const Arguments& args) {
HandleScope scope;
Local<Array> cpus;
int r = Platform::GetCPUInfo(&cpus);
if (r < 0) {
return Undefined();
}
return scope.Close(cpus);
}
static Handle<Value> GetFreeMemory(const Arguments& args) {
HandleScope scope;
double amount = Platform::GetFreeMemory();
if (amount < 0) {
return Undefined();
}
return scope.Close(Number::New(amount));
}
static Handle<Value> GetTotalMemory(const Arguments& args) {
HandleScope scope;
double amount = Platform::GetTotalMemory();
if (amount < 0) {
return Undefined();
}
return scope.Close(Number::New(amount));
}
static Handle<Value> GetUptime(const Arguments& args) {
HandleScope scope;
double uptime = Platform::GetUptime();
if (uptime < 0) {
return Undefined();
}
return scope.Close(Number::New(uptime));
}
static Handle<Value> GetLoadAvg(const Arguments& args) {
HandleScope scope;
Local<Array> loads = Array::New(3);
int r = Platform::GetLoadAvg(&loads);
if (r < 0) {
return Undefined();
}
return scope.Close(loads);
}
void OS::Initialize(v8::Handle<v8::Object> target) {
HandleScope scope;
NODE_SET_METHOD(target, "getHostname", GetHostname);
NODE_SET_METHOD(target, "getLoadAvg", GetLoadAvg);
NODE_SET_METHOD(target, "getUptime", GetUptime);
NODE_SET_METHOD(target, "getTotalMem", GetTotalMemory);
NODE_SET_METHOD(target, "getFreeMem", GetFreeMemory);
NODE_SET_METHOD(target, "getCPUs", GetCPUInfo);
NODE_SET_METHOD(target, "getOSType", GetOSType);
NODE_SET_METHOD(target, "getOSRelease", GetOSRelease);
}
} // namespace node
NODE_MODULE(node_os, node::OS::Initialize);